The apparent relative velocity of the other object with respect to this object, in the requested frame, returned as an array representing vx, vy, vz. Only eUtFrameInertial and eUtFrameFixed are supported.
[Visual Basic .NET] |
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Public Function RelativeVelocity_Array( _ ByVal Type As AgEAccessApparentPositionType, _ ByVal Frame As AgEUtFrame _ ) As System.Array |
[C#] |
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public System.Array RelativeVelocity_Array( AgEAccessApparentPositionType Type, AgEUtFrame Frame ); |
[Managed C++] |
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public: System::Array RelativeVelocity_Array( AgEAccessApparentPositionType Type, AgEUtFrame Frame ); |
[Unmanaged C++] |
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public: HRESULT RelativeVelocity_Array( AgEAccessApparentPositionType Type, AgEUtFrame Frame, SAFEARRAY * * pArray ); |
[Java] |
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public AgSafeArray relativeVelocity_Array( AgEAccessApparentPositionType Type, AgEUtFrame Frame ); |
- Type
- An apparent position indicator.
- Frame
- Requested frame to express the results.
An array containing the relative velocity components in the requested frame, as observed rotating with the frame.