Computes the triangulation for a cylinder centered at the origin.
| [Visual Basic .NET] |
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| [C#] |
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public IAgStkGraphicsSolidTriangulatorResult CreateSimple( double Length, double Radius ); |
| [Managed C++] |
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public: IAgStkGraphicsSolidTriangulatorResult^ CreateSimple( double Length, double Radius ); |
| [Unmanaged C++] |
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| [Java] |
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public IAgStkGraphicsSolidTriangulatorResult createSimple( double Length, double Radius ); |
[Python - STK API ] |
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def CreateSimple(self, Length:float, Radius:float) -> "IAgStkGraphicsSolidTriangulatorResult": |
- Length
- The length of the cylinder along the z axis.
- Radius
- The radius of the cylinder.






