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IAgStkGraphicsDistanceToPrimitiveDisplayCondition Interface

Description

Defines an inclusive distance interval that determines when an object, such as a screen overlay, is rendered based on the distance from the camera to the Primitive. This is different from Distance Display Condition because it is based on the camera's distance to a specified Primitive, rather than the camera's distance to the object that uses this display condition.

Public Properties

Public Property MaximumDistanceGets or sets the maximum distance of the inclusive distance interval. Use Double.MaxValue to ignore checking the maximum distance.
Public Property MaximumDistanceSquaredGets the squared maximum distance of the inclusive distance interval.
Public Property MinimumDistanceGets or sets the minimum distance of the inclusive distance interval.
Public Property MinimumDistanceSquaredGets the squared minimum distance of the inclusive distance interval.
Public Property PrimitiveGets or sets the primitive associated with this instance.

Interfaces

Implemented Interface
IAgStkGraphicsDisplayCondition

CoClasses that Implement IAgStkGraphicsDistanceToPrimitiveDisplayCondition

See Also

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