Initializes a distance to primitive display condition with the inclusive distance interval [minimumDistance, maximumDistance]. When this display condition is assigned to an object, such as a screen overlay, the object is only rendered when the distance from the camera to the Primitive, is within the interval.
[Visual Basic .NET] |
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Public Function InitializeWithDistances( _ ByVal Primitive As IAgStkGraphicsPrimitive, _ ByVal MinimumDistance As Double, _ ByVal MaximumDistance As Double _ ) As IAgStkGraphicsDistanceToPrimitiveDisplayCondition |
[C#] |
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public IAgStkGraphicsDistanceToPrimitiveDisplayCondition InitializeWithDistances( IAgStkGraphicsPrimitive Primitive, double MinimumDistance, double MaximumDistance ); |
[Managed C++] |
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public: IAgStkGraphicsDistanceToPrimitiveDisplayCondition^ InitializeWithDistances( IAgStkGraphicsPrimitive ^ Primitive, double MinimumDistance, double MaximumDistance ); |
[Unmanaged C++] |
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public: HRESULT InitializeWithDistances( IAgStkGraphicsPrimitive * Primitive, double MinimumDistance, double MaximumDistance, IAgStkGraphicsDistanceToPrimitiveDisplayCondition ** ppRetVal ); |
[Java] |
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public IAgStkGraphicsDistanceToPrimitiveDisplayCondition initializeWithDistances( IAgStkGraphicsPrimitive Primitive, double MinimumDistance, double MaximumDistance ); |
[Python - STK API ] |
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def InitializeWithDistances(self, Primitive:"IAgStkGraphicsPrimitive", MinimumDistance:float, MaximumDistance:float) -> "IAgStkGraphicsDistanceToPrimitiveDisplayCondition": |
- Primitive
- The primitive associated with this instance.
- MinimumDistance
- The minimum distance of the inclusive distance interval.
- MaximumDistance
- The maximum distance of the inclusive distance interval. Use
Double.MaxValue
to ignore checking the maximum distance.