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IAgStkGraphicsEllipsoidTriangulatorInitializer Interface

Description

Triangulates an ellipsoid. It is recommended to visualize the ellipsoid using a Solid Primitive. Although, if only the fill is desired for visualization, a Triangle Mesh Primitive with Render Back Then Front Faces set to true can be used. Likewise, if only the outline is desired, a Polyline Primitive can be used.

Public Methods

Public Method ComputeComputes the triangulation for an ellipsoid with the specified radii, centered at the origin.
Public Method ComputeSimpleComputes the triangulation for an ellipsoid with the specified radii, centered at the origin, using 32 slices and 16 stacks.

See Also

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