Computes the triangulation for an ellipsoid with the specified radii, centered at the origin.
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| [C#] |
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public IAgStkGraphicsSolidTriangulatorResult Compute( System.Array Radii, int Slices, int Stacks ); |
| [Managed C++] |
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public: IAgStkGraphicsSolidTriangulatorResult^ Compute( System::Array ^ Radii, int Slices, int Stacks ); |
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| [Java] |
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public IAgStkGraphicsSolidTriangulatorResult compute( AgSafeArray Radii, Integer Slices, Integer Stacks ); |
[Python - STK API ] |
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def Compute(self, Radii:list, Slices:int, Stacks:int) -> "IAgStkGraphicsSolidTriangulatorResult": |
- Radii
- The radii of the ellipsoid along each of its axes. The sizes are expected in the order x, y, z to correspond to the respective axis.
- Slices
- The number of slices around the z axis.
- Stacks
- The number of stacks along the z axis.
Shows the format of the Radii parameter when computing using an ellipsoid triangulator.
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Shows the format of the Radii parameter when computing using an ellipsoid triangulator.
| [Visual Basic .NET] | ||
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