Computes the triangulation for an ellipsoid with the specified radii, centered at the origin.
[Visual Basic .NET] |
---|
Public Function Compute( _ ByVal Radii As System.Array, _ ByVal Slices As Integer, _ ByVal Stacks As Integer _ ) As IAgStkGraphicsSolidTriangulatorResult |
[C#] |
---|
public IAgStkGraphicsSolidTriangulatorResult Compute( System.Array Radii, int Slices, int Stacks ); |
[Managed C++] |
---|
public: IAgStkGraphicsSolidTriangulatorResult^ Compute( System::Array ^ Radii, int Slices, int Stacks ); |
[Unmanaged C++] |
---|
public: HRESULT Compute( SAFEARRAY * * Radii, int Slices, int Stacks, IAgStkGraphicsSolidTriangulatorResult ** ppRetVal ); |
[Java] |
---|
public IAgStkGraphicsSolidTriangulatorResult compute( AgSafeArray Radii, Integer Slices, Integer Stacks ); |
[Python - STK API ] |
---|
def Compute(self, Radii:list, Slices:int, Stacks:int) -> "IAgStkGraphicsSolidTriangulatorResult": |
- Radii
- The radii of the ellipsoid along each of its axes. The sizes are expected in the order x, y, z to correspond to the respective axis.
- Slices
- The number of slices around the z axis.
- Stacks
- The number of stacks along the z axis.
Shows the format of the Radii parameter when computing using an ellipsoid triangulator.
[C#] | ||
---|---|---|
|
Shows the format of the Radii parameter when computing using an ellipsoid triangulator.
[Visual Basic .NET] | ||
---|---|---|
|