Gets or sets the Raster that is projected.
Read-write property
| [Visual Basic .NET] |
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Public Property Raster() As IAgStkGraphicsRaster |
| [C#] |
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public IAgStkGraphicsRaster Raster {get; set;} |
| [Managed C++] |
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public: __property IAgStkGraphicsRaster ^ get_Raster(); |
| [Unmanaged C++] |
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|
| [Java] |
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public IAgStkGraphicsRaster getRaster(); public void setRaster( IAgStkGraphicsRaster ); |
[Python - STK API ] |
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@property def Raster(self) -> "IAgStkGraphicsRaster": @Raster.setter def Raster(self, Raster:"IAgStkGraphicsRaster") -> None: |
You cannot set the Raster property after a ProjectedRasterOverlay has been added to the Scene. Doing so will throw an InvalidOperationException. To change the Raster or Projection, construct a new ProjectedRasterOverlay.






