Gets or sets the Raster that is projected.
Read-write property
[Visual Basic .NET] |
---|
Public Property Raster() As IAgStkGraphicsRaster |
[C#] |
---|
public IAgStkGraphicsRaster Raster {get; set;} |
[Managed C++] |
---|
public: __property IAgStkGraphicsRaster ^ get_Raster(); |
[Unmanaged C++] |
---|
public: HRESULT get_Raster( IAgStkGraphicsRaster ** ppRetVal ); public: HRESULT put_Raster( IAgStkGraphicsRaster Raster ); |
[Java] |
---|
public IAgStkGraphicsRaster getRaster(); public void setRaster( IAgStkGraphicsRaster ); |
[Python - STK API ] |
---|
@property def Raster(self) -> "IAgStkGraphicsRaster": @Raster.setter def Raster(self, Raster:"IAgStkGraphicsRaster") -> None: |
You cannot set the Raster property after a ProjectedRasterOverlay has been added to the Scene. Doing so will throw an InvalidOperationException. To change the Raster or Projection, construct a new ProjectedRasterOverlay.