Description
Gets or sets whether to show shadows or not. When set to true, the
Raster will only be projected onto parts of the terrain visible from the
Projection's position. When false, the
Raster will project onto any terrain inside the
Projection's view frustum. Shadows are more realistic, but are slower to render.
Property type
Read-write property
Syntax
[Visual Basic .NET] |
---|
Public Property ShowShadows() As Boolean
|
[C#] |
---|
public bool ShowShadows {get; set;}
|
[Managed C++] |
---|
public: __property bool get_ShowShadows(); public: __property void set_ShowShadows(
bool
);
|
[Unmanaged C++] |
---|
public: HRESULT get_ShowShadows(
VARIANT_BOOL * pRetVal
);
public: HRESULT put_ShowShadows(
VARIANT_BOOL ShowShadows
);
|
[Java] |
---|
public bool getShowShadows();
public void setShowShadows(
bool
);
|
[Python - STK API ] |
---|
@property
def ShowShadows(self) -> bool:
@ShowShadows.setter
def ShowShadows(self, ShowShadows:bool) -> None:
|
See Also