Description
Gets or sets the update delta of the projection stream in seconds. The 
Update Delta defines the interval at which the 
Update method will be called. The default 
Update Delta is 0, which will call the 
Update method every time the 
Scene Manager time changes. When animating, this means the 
Update method would be called on every animation step.
Property type
Read-write property
Syntax
| [Visual Basic .NET] | 
|---|
Public Property UpdateDelta() As Double 
  | 
| [C#] | 
|---|
public double UpdateDelta {get; set;}
  | 
| [Managed C++] | 
|---|
public: __property double get_UpdateDelta(); public: __property void set_UpdateDelta(
    double
); 
  | 
| [Unmanaged C++] | 
|---|
public: HRESULT get_UpdateDelta(
    double * pRetVal
);
public: HRESULT put_UpdateDelta(
    double UpdateDelta
);
  | 
| [Java] | 
|---|
public double getUpdateDelta();
public void setUpdateDelta(
    double
);
  | 
[Python - STK API  ] | 
|---|
@property
def UpdateDelta(self) -> float:
@UpdateDelta.setter
def UpdateDelta(self, UpdateDelta:float) -> None: 
  | 
See Also