Triangulates an extent on a central body into a triangle mesh and a surrounding boundary. The mesh is commonly visualized with the Triangle Mesh Primitive or Surface Mesh Primitive. The boundary is commonly visualized with the Polyline Primitive.
Compute | Computes a triangulation on the specified centralBody for the specified extent. |
ComputeSimple | Computes a triangulation on the specified centralBody for the specified extent. This is equivalent to calling Compute with an altitude of 0 and a granularity of 1 degree. |