Computes a triangulation on the specified centralBody for the specified extent.
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| [C#] |
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public IAgStkGraphicsSurfaceTriangulatorResult Compute( string CentralBody, System.Array Extent, double Altitude, double Granularity ); |
| [Managed C++] |
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public: IAgStkGraphicsSurfaceTriangulatorResult^ Compute( String __gc ^ CentralBody, System::Array ^ Extent, double Altitude, double Granularity ); |
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| [Java] |
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public IAgStkGraphicsSurfaceTriangulatorResult compute( String CentralBody, AgSafeArray Extent, double Altitude, double Granularity ); |
[Python - STK API ] |
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def Compute(self, CentralBody:str, Extent:list, Altitude:float, Granularity:float) -> "IAgStkGraphicsSurfaceTriangulatorResult": |
- CentralBody
- The central body to compute the triangulation on.
- Extent
- An array representing the Cartographic Extent to compute the triangulation for. The elements should be provided in the order west longitude, south latitude, east longitude, north latitude.
- Altitude
- The altitude of the triangulation. When
0, the mesh is computed to conform to the ellipsoid. - Granularity
- The angular separation of triangles in the triangulation. Lower granularities are more precise but create more triangles.
IAgStkGraphicsSurfaceExtentTriangulatorInitializer Interface | Triangle Mesh Primitive Overview - Triangulators
Shows the format of the Extent parameter when computing using a surface extent triangulator.
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Shows the format of the Extent parameter when computing using a surface extent triangulator.
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