Description
Determines whether or not the video card supports the surface mesh primitive. This is equivalent to calling
Supported with
Automatic.
Syntax
[Visual Basic .NET] |
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Public Function SupportedWithDefaultRenderingMethod() As Boolean
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[C#] |
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public bool SupportedWithDefaultRenderingMethod();
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[Managed C++] |
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public: bool SupportedWithDefaultRenderingMethod();
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[Unmanaged C++] |
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public: HRESULT SupportedWithDefaultRenderingMethod(
VARIANT_BOOL * pRetVal
);
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[Java] |
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public bool supportedWithDefaultRenderingMethod();
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[Python - STK API ] |
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def SupportedWithDefaultRenderingMethod(self) -> bool:
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See Also