Defines the surface mesh using the specified surfaceTriangulator. The mesh is rendered in the primitive's Reference Frame.
[Visual Basic .NET] |
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Public Sub Set( _ ByVal SurfaceTriangulator As IAgStkGraphicsSurfaceTriangulatorResult _ ) |
[C#] |
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public void Set( IAgStkGraphicsSurfaceTriangulatorResult SurfaceTriangulator ); |
[Managed C++] |
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public: void Set( IAgStkGraphicsSurfaceTriangulatorResult ^ SurfaceTriangulator ); |
[Unmanaged C++] |
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public: HRESULT Set( IAgStkGraphicsSurfaceTriangulatorResult * SurfaceTriangulator ); |
[Java] |
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public void set( IAgStkGraphicsSurfaceTriangulatorResult SurfaceTriangulator ); |
[Python - STK API ] |
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def Set(self, SurfaceTriangulator:"IAgStkGraphicsSurfaceTriangulatorResult") -> None: |
- SurfaceTriangulator
- The surface triangulator used to define the surface mesh.