Initializes a text batch primitive with the specified font and setHint, optimized for 2d screen space rendering.
[Visual Basic .NET] |
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Public Function InitializeWithGraphicsFontAndSetHint2d( _ ByVal Font As IAgStkGraphicsGraphicsFont, _ ByVal SetHint As AgEStkGraphicsSetHint, _ ByVal RenderInScreenSpace As Boolean _ ) As IAgStkGraphicsTextBatchPrimitive |
[C#] |
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public IAgStkGraphicsTextBatchPrimitive InitializeWithGraphicsFontAndSetHint2d( IAgStkGraphicsGraphicsFont Font, AgEStkGraphicsSetHint SetHint, bool RenderInScreenSpace ); |
[Managed C++] |
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public: IAgStkGraphicsTextBatchPrimitive^ InitializeWithGraphicsFontAndSetHint2d( IAgStkGraphicsGraphicsFont ^ Font, AgEStkGraphicsSetHint SetHint, bool RenderInScreenSpace ); |
[Unmanaged C++] |
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public: HRESULT InitializeWithGraphicsFontAndSetHint2d( IAgStkGraphicsGraphicsFont * Font, AgEStkGraphicsSetHint SetHint, VARIANT_BOOL RenderInScreenSpace, IAgStkGraphicsTextBatchPrimitive ** ppRetVal ); |
[Java] |
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public IAgStkGraphicsTextBatchPrimitive initializeWithGraphicsFontAndSetHint2d( IAgStkGraphicsGraphicsFont Font, AgEStkGraphicsSetHint SetHint, bool RenderInScreenSpace ); |
[Python - STK API ] |
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def InitializeWithGraphicsFontAndSetHint2d(self, Font:"IAgStkGraphicsGraphicsFont", SetHint:"AgEStkGraphicsSetHint", RenderInScreenSpace:bool) -> "IAgStkGraphicsTextBatchPrimitive": |
- Font
- The font used to render text in the text batch.
- SetHint
- RenderInScreenSpace