Creates a texture filter using the specified minification/magnification options.
| [Visual Basic .NET] |
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| [C#] |
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public IAgStkGraphicsTextureFilter2D InitializeWithMinificationAndMagnification( AgEStkGraphicsMinificationFilter MinificationFilter, AgEStkGraphicsMagnificationFilter MagnificationFilter ); |
| [Managed C++] |
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public: IAgStkGraphicsTextureFilter2D^ InitializeWithMinificationAndMagnification( AgEStkGraphicsMinificationFilter MinificationFilter, AgEStkGraphicsMagnificationFilter MagnificationFilter ); |
| [Unmanaged C++] |
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| [Java] |
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public IAgStkGraphicsTextureFilter2D initializeWithMinificationAndMagnification( AgEStkGraphicsMinificationFilter MinificationFilter, AgEStkGraphicsMagnificationFilter MagnificationFilter ); |
[Python - STK API ] |
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def InitializeWithMinificationAndMagnification(self, MinificationFilter:"AgEStkGraphicsMinificationFilter", MagnificationFilter:"AgEStkGraphicsMagnificationFilter") -> "IAgStkGraphicsTextureFilter2D": |
- MinificationFilter
- A minification filter.
- MagnificationFilter
- A magnification filter.






