Creates a texture filter using the specified minification/magnification options.
[Visual Basic .NET] |
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Public Function InitializeWithMinificationAndMagnification( _ ByVal MinificationFilter As AgEStkGraphicsMinificationFilter, _ ByVal MagnificationFilter As AgEStkGraphicsMagnificationFilter _ ) As IAgStkGraphicsTextureFilter2D |
[C#] |
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public IAgStkGraphicsTextureFilter2D InitializeWithMinificationAndMagnification( AgEStkGraphicsMinificationFilter MinificationFilter, AgEStkGraphicsMagnificationFilter MagnificationFilter ); |
[Managed C++] |
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public: IAgStkGraphicsTextureFilter2D^ InitializeWithMinificationAndMagnification( AgEStkGraphicsMinificationFilter MinificationFilter, AgEStkGraphicsMagnificationFilter MagnificationFilter ); |
[Unmanaged C++] |
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public: HRESULT InitializeWithMinificationAndMagnification( AgEStkGraphicsMinificationFilter MinificationFilter, AgEStkGraphicsMagnificationFilter MagnificationFilter, IAgStkGraphicsTextureFilter2D ** ppRetVal ); |
[Java] |
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public IAgStkGraphicsTextureFilter2D initializeWithMinificationAndMagnification( AgEStkGraphicsMinificationFilter MinificationFilter, AgEStkGraphicsMagnificationFilter MagnificationFilter ); |
[Python - STK API ] |
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def InitializeWithMinificationAndMagnification(self, MinificationFilter:"AgEStkGraphicsMinificationFilter", MagnificationFilter:"AgEStkGraphicsMagnificationFilter") -> "IAgStkGraphicsTextureFilter2D": |
- MinificationFilter
- A minification filter.
- MagnificationFilter
- A magnification filter.