Assign a new orbit state using Mixed Spherical representation.
[Visual Basic .NET] |
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Public Sub AssignMixedSpherical( _ ByVal ECoordinateSystem As AgECoordinateSystem, _ ByVal Latitude As Double, _ ByVal Longitude As Double, _ ByVal Altitude As Double, _ ByVal HorFlightPathAngle As Double, _ ByVal FlightPathAzimuth As Double, _ ByVal Velocity As Double _ ) |
[C#] |
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public void AssignMixedSpherical( AgECoordinateSystem ECoordinateSystem, double Latitude, double Longitude, double Altitude, double HorFlightPathAngle, double FlightPathAzimuth, double Velocity ); |
[Managed C++] |
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public: void AssignMixedSpherical( AgECoordinateSystem ECoordinateSystem, double Latitude, double Longitude, double Altitude, double HorFlightPathAngle, double FlightPathAzimuth, double Velocity ); |
[Unmanaged C++] |
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public: HRESULT AssignMixedSpherical( AgECoordinateSystem ECoordinateSystem, double Latitude, double Longitude, double Altitude, double HorFlightPathAngle, double FlightPathAzimuth, double Velocity ); |
[Java] |
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public void assignMixedSpherical( AgECoordinateSystem ECoordinateSystem, double Latitude, double Longitude, double Altitude, double HorFlightPathAngle, double FlightPathAzimuth, double Velocity ); |
[Python - STK API ] |
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def AssignMixedSpherical(self, ECoordinateSystem:"AgECoordinateSystem", Latitude:float, Longitude:float, Altitude:float, HorFlightPathAngle:float, FlightPathAzimuth:float, Velocity:float) -> None: |
- ECoordinateSystem
- Latitude
- Longitude
- Altitude
- HorFlightPathAngle
- FlightPathAzimuth
- Velocity