Synchronizes a video element with a simulation clock.
Object with the following properties:
clock : Clock
Gets or sets the clock used to drive the video element.
Gets or sets the video element to synchronize.
epoch : JulianDate
Gets or sets the simulation time that marks the start of the video.
Gets or sets the amount of time in seconds the video's currentTime and the clock's currentTime can diverge before a video seek is performed. Lower values make the synchronization more accurate but video performance might suffer. Higher values provide better performance but at the cost of accuracy.
Destroys and resources used by the object. Once an object is destroyed, it should not be used.
DeveloperError : This object was destroyed, i.e., destroy() was called.
Returns true if this object was destroyed; otherwise, false.
True if this object was destroyed; otherwise, false.