QuantizedMeshTerrainProviderIsTileAvailable Method |
Determines whether a tile with the given tile coordinates is available.
Namespace:
AGI.Foundation.Terrain
Assembly:
AGI.Foundation.TerrainReaders (in AGI.Foundation.TerrainReaders.dll) Version: 24.3.420.0 (24.3.420.0)
Syntax public bool IsTileAvailable(
int level,
int x,
int y
)
Public Function IsTileAvailable (
level As Integer,
x As Integer,
y As Integer
) As Boolean
public:
bool IsTileAvailable(
int level,
int x,
int y
)
member IsTileAvailable :
level : int *
x : int *
y : int -> bool
Parameters
- level
- Type: SystemInt32
The zoom level. - x
- Type: SystemInt32
The X tile coordinate. - y
- Type: SystemInt32
The Y tile coordinate.
Return Value
Type:
Boolean if the given tile exists; otherwise
.
Exceptions See Also