QuantizedMeshTerrainProviderFindMostDetailedAvailableTile Method |
Find the most detailed tile that is available and which overlaps the given tile coordinates.
Namespace:
AGI.Foundation.Terrain
Assembly:
AGI.Foundation.TerrainReaders (in AGI.Foundation.TerrainReaders.dll) Version: 24.2.419.0 (24.2.419.0)
Syntax public QuantizedMeshTileID FindMostDetailedAvailableTile(
int level,
int x,
int y
)
Public Function FindMostDetailedAvailableTile (
level As Integer,
x As Integer,
y As Integer
) As QuantizedMeshTileID
public:
QuantizedMeshTileID FindMostDetailedAvailableTile(
int level,
int x,
int y
)
member FindMostDetailedAvailableTile :
level : int *
x : int *
y : int -> QuantizedMeshTileID
Parameters
- level
- Type: SystemInt32
The zoom level. - x
- Type: SystemInt32
The X tile coordinate. - y
- Type: SystemInt32
The Y tile coordinate.
Return Value
Type:
QuantizedMeshTileIDThe tile coordinates of the most detailed available tile.
Exceptions See Also