QuantizedMeshTerrainProviderValidateTileCoordinates Method |
Determines whether the given tile coordinates are valid, that is, whether
the coordinates define a tile that could possibly exist, and throws an
ArgumentOutOfRangeException if one of the coordinates is invalid.
This method does not determine whether the tile actually exists.
Namespace:
AGI.Foundation.Terrain
Assembly:
AGI.Foundation.TerrainReaders (in AGI.Foundation.TerrainReaders.dll) Version: 24.3.420.0 (24.3.420.0)
Syntax public static void ValidateTileCoordinates(
int level,
int x,
int y
)
Public Shared Sub ValidateTileCoordinates (
level As Integer,
x As Integer,
y As Integer
)
public:
static void ValidateTileCoordinates(
int level,
int x,
int y
)
static member ValidateTileCoordinates :
level : int *
x : int *
y : int -> unit
Parameters
- level
- Type: SystemInt32
The zoom level. - x
- Type: SystemInt32
The X tile coordinate. - y
- Type: SystemInt32
The Y tile coordinate.
Exceptions See Also