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TerrainAlongLineComputeTerrainIntersection Method (Cartesian, UnitCartesian, Double, Double, TerrainProvider, Double, Double)

Computes the location of the first intersection with terrain from the provided location along the indicated direction.

Namespace:  AGI.Foundation.Terrain
Assembly:  AGI.Foundation.TerrainAnalysis (in AGI.Foundation.TerrainAnalysis.dll) Version: 24.3.420.0 (24.3.420.0)
Syntax
public static Cartographic? ComputeTerrainIntersection(
	Cartesian cartesian,
	UnitCartesian direction,
	double granularity,
	double maximumDistance,
	TerrainProvider terrainProvider,
	double minimumTerrainHeight,
	double maximumTerrainHeight
)

Parameters

cartesian
Type: AGI.Foundation.CoordinatesCartesian
The Cartesian representation of the location expressed in the reference frame fixed to the ellipsoid specified by the Shape property of the terrainProvider.
direction
Type: AGI.Foundation.CoordinatesUnitCartesian
The direction along which to check for intersection with terrain.
granularity
Type: SystemDouble
The sampling step as a positively valued fraction of the terrain resolution.
maximumDistance
Type: SystemDouble
A positively valued limit on the distance in meters along the indicated direction at which intersection with terrain is no longer checked.
terrainProvider
Type: AGI.Foundation.TerrainTerrainProvider
The terrain provider describing the terrain that is potentially obscuring the path between the two objects.
minimumTerrainHeight
Type: SystemDouble
The minimum height in meters that can be returned by the TerrainProvider's GetHeightRelativeToShape(Double, Double) method. Setting this value lower than necessary will not affect the results, but it will decrease performance. Setting it too high can cause incorrect results. For realistic Earth-based terrain data, DefaultMinimumTerrainHeight is a safe value to use for this parameter.
maximumTerrainHeight
Type: SystemDouble
The maximum height in meters that can be returned by the TerrainProvider's GetHeightRelativeToShape(Double, Double) method. Setting this value higher than necessary will not affect the results, but it will decrease performance. Setting it too low can cause incorrect results. For realistic Earth-based terrain data, DefaultMaximumTerrainHeight is a safe value to use for this parameter.

Return Value

Type: NullableCartographic
The planetodetic location of intersection with terrain expressed in the reference frame fixed to the ellipsoid specified by the Shape property of the terrainProvider or null if no intersection exists. The provided location may be returned as the point of intersection if it lies on the terrain surface and the indicated direction is directly into the terrain surface.
Exceptions
ExceptionCondition
ArgumentNullExceptionThrown if terrainProvider is .
See Also