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RealTimeSimulationAnimation Methods

The RealTimeSimulationAnimation type exposes the following members.

Methods
  NameDescription
Public methodDispose (Inherited from MinimalForwardAnimation.)
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodNextFrame
Advances to the next frame. This method is called automatically during rendering, and should not be called directly.
(Inherited from ForwardAndBackwardAnimation.)
Public methodPause
Pauses animation.
(Inherited from ForwardAnimation.)
Public methodPlayBackward
Starts animation backward.
(Inherited from ForwardAndBackwardAnimation.)
Public methodPlayForward
Starts animation forward.
(Inherited from ForwardAnimation.)
Public methodReset
Resets animation to the start time.
(Inherited from ForwardAnimation.)
Public methodStepBackward
Steps animation backward.
(Inherited from ForwardAndBackwardAnimation.)
Public methodStepForward
Steps animation forward.
(Inherited from ForwardAnimation.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also