SimulationAnimation Methods |
The SimulationAnimation type exposes the following members.
Name | Description | |
---|---|---|
Dispose | (Inherited from MinimalForwardAnimation.) | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
NextFrame |
Advances to the next frame. This method is called automatically during
rendering, and should not be called directly.
(Inherited from ForwardAndBackwardAnimation.) | |
Pause |
Pauses animation.
(Inherited from ForwardAnimation.) | |
PlayBackward |
Starts animation backward.
(Inherited from ForwardAndBackwardAnimation.) | |
PlayForward |
Starts animation forward.
(Inherited from ForwardAnimation.) | |
Reset |
Resets animation to the start time.
(Inherited from ForwardAnimation.) | |
StepBackward |
Steps animation backward.
(Inherited from ForwardAndBackwardAnimation.) | |
StepForward |
Steps animation forward.
(Inherited from ForwardAnimation.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |