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SurfacePolygonTriangulatorCompute Method

Overload List
  NameDescription
Public methodStatic memberCompute(CentralBody, IEnumerableCartesian)
Computes the triangulation on the specified centralBody for a polygon whose boundary is defined by the specified positions. This is equivalent to calling Compute(CentralBody, IEnumerableCartesian, Double, Double, WindingOrder) with an altitude of 0, a granularity of 1 degree, and a positionsWindingOrder of Compute.
Public methodStatic memberCompute(CentralBody, IEnumerableCartesian, IEnumerableCartesian)
Computes the triangulation on the specified centralBody for a polygon whose boundary is defined by the specified positions with a hole specified by holePositions. This is equivalent to calling Compute(CentralBody, IEnumerableCartesian, Double, Double, WindingOrder) with an altitude of 0 and a granularity of 1 degree.
Public methodStatic memberCompute(CentralBody, IEnumerableCartesian, IEnumerableCartesian, Double, Double)
Computes the triangulation on the specified centralBody for a polygon whose boundary is defined by the specified positions with a hole specified by holePositions.
Public methodStatic memberCompute(CentralBody, IEnumerableCartesian, Double, Double, WindingOrder)
Computes the triangulation on the specified centralBody for a polygon whose boundary is defined by the specified positions.
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