SolidPrimitiveAffectedByLighting Property |
Gets or sets whether the primitive is affected by lighting.
Namespace:
AGI.Foundation.Graphics
Assembly:
AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.2.419.0 (24.2.419.0)
Syntax public bool AffectedByLighting { get; set; }
Public Property AffectedByLighting As Boolean
Get
Set
public:
property bool AffectedByLighting {
bool get ();
void set (bool value);
}
member AffectedByLighting : bool with get, set
Property Value
Type:
BooleanRemarks
If lighting makes one side of the solid too dark, set this to
false
for the solid to have uniform color. When this is
false, it is
recommonded that
DisplayOutline be
true, so the shape
of the solid is still decipherable.
See Also