public final class SimulationAnimation extends ForwardAndBackwardAnimation
ForwardAnimation.AnimationState
m_endCycle, m_endTime, m_startCycle, m_startTime
m_time
Constructor and Description |
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SimulationAnimation()
Initializes a new instance.
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Modifier and Type | Method and Description |
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protected JulianDate |
getNextTime()
Gets the next animation time.
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Duration |
getTimeStep()
Gets the size of an animation step in seconds.
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void |
setTimeStep(Duration value)
Sets the size of an animation step in seconds.
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protected void |
stepBackwardTime() |
protected void |
stepForwardTime() |
getEndCycle, getEndTime, getStartCycle, getStartTime, nextFrame, onLooping, playBackward, resetTime, setEndCycle, setEndTime, setStartCycle, setStartTime, stepBackward, validateAnimation
addHasReset, addPaused, addStarted, addStopped, animate, dispose, getAnimatingForward, getIsAnimating, getIsPaused, getIsReset, getIsStopped, getMessageLoopType, getRefreshRate, getState, getTargetedFramesPerSecond, getTime, onHasReset, onPaused, onStarted, onTimeUpdate, pause, playForward, removeHasReset, removePaused, removeStarted, removeStopped, reset, setAnimatingForward, setMessageLoopType, setRefreshRate, setState, setTargetedFramesPerSecond, setTime, startAnimationPump, stepForward, stopAnimationPump
animate, dispose, getResourceTimerEnabled, resourceTimerCallback, setResourceTimerEnabled
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
close
@Nonnull public final Duration getTimeStep()
public final void setTimeStep(@Nonnull Duration value)
protected JulianDate getNextTime()
ForwardAnimation
getNextTime
in class ForwardAnimation
protected void stepForwardTime()
stepForwardTime
in class ForwardAndBackwardAnimation
protected void stepBackwardTime()
stepBackwardTime
in class ForwardAndBackwardAnimation