public final class CameraVideoRecording extends Object implements IDisposable
Scene is rendered.| Modifier and Type | Method and Description | 
|---|---|
void | 
dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting
 unmanaged resources. 
 | 
protected void | 
dispose(boolean disposing)  | 
protected void | 
finalize()
Called by the garbage collector on an object when garbage collection
 determines that there are no more references to the object. 
 | 
boolean | 
getIsRecording()
Gets if recording is occurring or not. 
 | 
void | 
startRecording(String wmvFilename,
              int videoBitRate,
              int videoFrameRate)
Deprecated. 
 
Use the overload taking a video format instead. 
 | 
void | 
startRecording(String fileDirectory,
              String filePrefix,
              CameraSnapshotFileFormat cameraSnapshotFileFormat,
              int startingFrameNumber,
              int numberOfFrameDigits)
Starts recording a frame stack. 
 | 
void | 
startRecording(String fileDirectory,
              String filePrefix,
              CameraVideoFormat videoFormat,
              int videoBitRate,
              int videoFrameRate)
Starts recording a video file at the specified bit and frame rate. 
 | 
void | 
stopRecording()
Stops recording. 
 | 
clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcloseprotected void finalize()
                 throws Throwable
java.lang.Objectfinalize method to dispose of
 system resources or to perform other cleanup.
 
 The general contract of finalize is that it is invoked
 if and when the Java™ virtual
 machine has determined that there is no longer any
 means by which this object can be accessed by any thread that has
 not yet died, except as a result of an action taken by the
 finalization of some other object or class which is ready to be
 finalized. The finalize method may take any action, including
 making this object available again to other threads; the usual purpose
 of finalize, however, is to perform cleanup actions before
 the object is irrevocably discarded. For example, the finalize method
 for an object that represents an input/output connection might perform
 explicit I/O transactions to break the connection before the object is
 permanently discarded.
 
 The finalize method of class Object performs no
 special action; it simply returns normally. Subclasses of
 Object may override this definition.
 
 The Java programming language does not guarantee which thread will
 invoke the finalize method for any given object. It is
 guaranteed, however, that the thread that invokes finalize will not
 be holding any user-visible synchronization locks when finalize is
 invoked. If an uncaught exception is thrown by the finalize method,
 the exception is ignored and finalization of that object terminates.
 
 After the finalize method has been invoked for an object, no
 further action is taken until the Java virtual machine has again
 determined that there is no longer any means by which this object can
 be accessed by any thread that has not yet died, including possible
 actions by other objects or classes which are ready to be finalized,
 at which point the object may be discarded.
 
 The finalize method is never invoked more than once by a Java
 virtual machine for any given object.
 
 Any exception thrown by the finalize method causes
 the finalization of this object to be halted, but is otherwise
 ignored.
finalize in class ObjectThrowable - the Exception raised by this methodWeakReference, 
PhantomReferencepublic final void dispose()
IDisposabledispose in interface IDisposableprotected void dispose(boolean disposing)
public final boolean getIsRecording()
@Deprecated public final void startRecording(String wmvFilename, int videoBitRate, int videoFrameRate)
wmvFilename - The filename of the WMV file.videoBitRate - A higher value will create larger files with better visual quality than
a lower value that will create smaller files with poorer visual quality. A value of 5000 is a
good starting point to judge the file size to visual quality trade-off.videoFrameRate - The frame rate of the video in frames per second. A value of 30 is typical.public final void startRecording(String fileDirectory, String filePrefix, CameraVideoFormat videoFormat, int videoBitRate, int videoFrameRate)
fileDirectory - The directory in which the video will be saved.filePrefix - Used to create the filename of the video. This file prefix should
not contain a file extension. The correct file extension will be added based on the specified videoFormat.videoFormat - The file format for the video.videoBitRate - A higher value will create larger files with better visual quality than
a lower value that will create smaller files with poorer visual quality. A value of 5000 is a
good starting point to judge the file size to visual quality trade-off.videoFrameRate - The frame rate of the video in frames per second. A value of 30 is typical.public final void startRecording(String fileDirectory, String filePrefix, CameraSnapshotFileFormat cameraSnapshotFileFormat, int startingFrameNumber, int numberOfFrameDigits)
fileDirectory - The directory in which each frame will be saved.filePrefix - Used to create the filename of each saved frame.cameraSnapshotFileFormat - The file format of each saved frame.startingFrameNumber - The number of the first framenumberOfFrameDigits - The maximum number of digits available for defining the frame numberpublic final void stopRecording()