| Package | Description | 
|---|---|
| agi.foundation.graphics | 
 Provides commonly used and instantiated graphics types related to 3D scene management, terrain and imagery, and more. 
 | 
| agi.foundation.graphics.renderer | 
 Defines types that interface to the GPU that are independent of the underlying graphics API, such as OpenGL. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
RendererShadeModel | 
TriangleMeshPrimitive.getShadeModel()
Gets the shading model for the mesh. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
TriangleMeshPrimitive.setShadeModel(RendererShadeModel shadeModel)
Sets the shading model for the mesh. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
static RendererShadeModel | 
RendererShadeModel.getDefault()
Get the enum constant that is considered to be the default. 
 | 
static RendererShadeModel | 
RendererShadeModel.getFromValue(int value)
Get the enum constant that is associated with the given numeric value. 
 | 
static RendererShadeModel | 
RendererShadeModel.valueOf(String name)
Returns the enum constant of this type with the specified name. 
 | 
static RendererShadeModel[] | 
RendererShadeModel.values()
Returns an array containing the constants of this enum type, in
the order they are declared. 
 |