See: Description
| Class | Description | 
|---|---|
| Texture2D | |
| TextureFilter2D | 
 Represents filtering for a texture 
 | 
| TextureTemplate2D | 
 Template object containing attributes required to create a 2D texture. 
 | 
| Enum | Description | 
|---|---|
| CullFace | 
 Identifies whether front- and/or back-facing triangles are culled. 
 | 
| InternalTextureFormat | 
 The format of individual texels in a texture. 
 | 
| MagnificationFilter | 
 The filter used when the pixel being textured maps to an area less than
or equal to one texel. 
 | 
| MinificationFilter | 
 The filter used when the pixel being textured maps to an area greater than one texel. 
 | 
| RendererShadeModel | 
 Identifies which shade model to use. 
 | 
| TextureWrap | 
 Determine how to handle textures coordinates that fall outside of the range
 
[0, 1]. |