See: Description
Class | Description |
---|---|
Texture2D | |
TextureFilter2D |
Represents filtering for a texture
|
TextureTemplate2D |
Template object containing attributes required to create a 2D texture.
|
Enum | Description |
---|---|
CullFace |
Identifies whether front- and/or back-facing triangles are culled.
|
InternalTextureFormat |
The format of individual texels in a texture.
|
MagnificationFilter |
The filter used when the pixel being textured maps to an area less than
or equal to one texel.
|
MinificationFilter |
The filter used when the pixel being textured maps to an area greater than one texel.
|
RendererShadeModel |
Identifies which shade model to use.
|
TextureWrap |
Determine how to handle textures coordinates that fall outside of the range
[0, 1] . |