| Constructor and Description | 
|---|
DisplayParameters()  | 
| Modifier and Type | Method and Description | 
|---|---|
GraphicsParameter<Boolean> | 
getDisplay()
Gets the parameter indicating when the object should be
    displayed. 
 | 
GraphicsParameter<Double> | 
getMaximumDistance()
Gets the parameter indicating the maximum distance from
    the  
Camera that the object can be and still be drawn. | 
GraphicsParameter<Integer> | 
getMaximumPixelSize()
Gets the parameter indicating the maximum pixel size that
    the object can be and still be drawn. 
 | 
GraphicsParameter<Double> | 
getMinimumDistance()
Gets the parameter indicating the minimum distance from the
     
Camera that the object must be before it is drawn. | 
GraphicsParameter<Integer> | 
getMinimumPixelSize()
Gets the minimum pixel size the object must be in order
    to be drawn. 
 | 
GraphicsParameter<Iterable<Scene>> | 
getScenes()
Gets the the parameter indicating the list of
     
Scenes that the object should be displayed
    in. | 
void | 
setDisplay(GraphicsParameter<Boolean> value)
Sets the parameter indicating when the object should be
    displayed. 
 | 
void | 
setMaximumDistance(GraphicsParameter<Double> value)
Sets the parameter indicating the maximum distance from
    the  
Camera that the object can be and still be drawn. | 
void | 
setMaximumPixelSize(GraphicsParameter<Integer> value)
Sets the parameter indicating the maximum pixel size that
    the object can be and still be drawn. 
 | 
void | 
setMinimumDistance(GraphicsParameter<Double> value)
Sets the parameter indicating the minimum distance from the
     
Camera that the object must be before it is drawn. | 
void | 
setMinimumPixelSize(GraphicsParameter<Integer> value)
Sets the minimum pixel size the object must be in order
    to be drawn. 
 | 
void | 
setScenes(GraphicsParameter<Iterable<Scene>> value)
Sets the the parameter indicating the list of
     
Scenes that the object should be displayed
    in. | 
public final GraphicsParameter<Boolean> getDisplay()
public final void setDisplay(GraphicsParameter<Boolean> value)
public final GraphicsParameter<Iterable<Scene>> getScenes()
Scenes that the object should be displayed
    in.  Leaving this property null will cause the
    object to be displayed in all scenes.public final void setScenes(GraphicsParameter<Iterable<Scene>> value)
Scenes that the object should be displayed
    in.  Leaving this property null will cause the
    object to be displayed in all scenes.public final GraphicsParameter<Integer> getMinimumPixelSize()
public final void setMinimumPixelSize(GraphicsParameter<Integer> value)
public final GraphicsParameter<Integer> getMaximumPixelSize()
public final void setMaximumPixelSize(GraphicsParameter<Integer> value)
public final GraphicsParameter<Double> getMinimumDistance()
Camera that the object must be before it is drawn.public final void setMinimumDistance(GraphicsParameter<Double> value)
Camera that the object must be before it is drawn.public final GraphicsParameter<Double> getMaximumDistance()
Camera that the object can be and still be drawn.public final void setMaximumDistance(GraphicsParameter<Double> value)
Camera that the object can be and still be drawn.