public class PropagationEulerianAxes extends PropagationStateElement
PropagationStateElement
representing the attitude (and angular velocity) of a rigid body
with its angular acceleration represented by Euler's equations of motion. Body-fixed coordinates are used
for the initial attitude, angular velocity, and moment of inertia matrix.
While this class is initialized using UnitQuaternion
as an attitude parameterization,
the rotation vector is used internally to propagate the attitude. Thus, the NumericalPropagationStateHistory
created by propagating this state produces a DateMotionCollection
<RotationVectorAngularVelocity
>
after GetDateMotionCollection
<RotationVectorAngularVelocity
> is called.
This collection can be transformed into a DateMotionCollection
<UnitQuaternion
, Cartesian
>
using the static methods available in RotationVectorAngularVelocity
. Finally, the
DateMotionCollection
<UnitQuaternion
, Cartesian
> can be used to initialize a
RotationalMotionInterpolator
or AxesInterpolator
to provide smooth interpolation of the attitude results.
Modifier | Constructor and Description |
---|---|
|
PropagationEulerianAxes()
Initializes a new instance.
|
protected |
PropagationEulerianAxes(PropagationEulerianAxes existingInstance,
CopyContext context)
Initializes a new instance as a copy of an existing instance.
|
|
PropagationEulerianAxes(String id,
ReferenceFrame propagationFrame,
UnitQuaternion initialAttitudeQuaternion,
Cartesian initialAngularVelocity,
Matrix3By3Symmetric inertiaMatrix)
Initializes a new instance.
|
Modifier and Type | Method and Description |
---|---|
protected boolean |
checkForSameDefinition(PropagationEulerianAxes other)
Checks to determine if another instance has the same definition as this instance and
returns
true if it does. |
protected boolean |
checkForSameDefinition(PropagationStateElement other)
Checks to determine if another instance has the same definition as this instance and
returns
true if it does. |
Object |
clone(CopyContext context)
Clones this object using the specified context.
|
protected int |
computeCurrentDefinitionHashCode()
Computes a hash code based on the current properties of this object.
|
void |
enumerateDependencies(DependencyEnumerator enumerator)
Enumerates the dependencies of this object by calling
DependencyEnumerator#enumerate(T) for each object that this object directly depends upon. |
protected void |
freezeAggregatedObjects()
Called by
DefinitionalObject.freeze() to also freeze any objects that are considered to be a part of this object. |
List<TorqueModel> |
getAppliedTorques()
Gets a list of the torques applied on the
IntegrationAxes (get ). |
PropagationStateElementConverter |
getConverter(EvaluatorGroup group,
Motion1<int[]> stateInputIndices)
Gets an instance of an output type which can convert the output of propagation
back into the native type of this state element.
|
PropagationStateElementEvaluator |
getDerivatives(EvaluatorGroup group)
This is used by the
NumericalPropagatorDefinition to obtain an instance of a state element evaluator
that can compute the derivatives of this element of the state during propagation. |
int |
getDimension()
Gets the number of parameters (per
Order (get )) within this element. |
Matrix3By3Symmetric |
getInertiaMatrix()
Gets the 3x3 inertia matrix of the body on which the torques are applied.
|
Cartesian |
getInitialAngularVelocity()
Gets the initial angular velocity expressed in body-fixed axes.
|
UnitQuaternion |
getInitialAttitudeQuaternion()
|
Axes |
getIntegrationAxes()
Gets a
Axes which is parameterized on the attitude and angular velocity in the state during integration. |
ReferenceFrame |
getIntegrationFrame()
Gets the inertial
ReferenceFrame in which the attitude is defined. |
int |
getOrder()
Gets the order of the differential equation corresponding to this element.
|
PropagationStateParameter |
getStateParameter()
Gets a parameter which represents the state during propagation.
|
IUpdatePriorToStep |
getStateUpdater(EvaluatorGroup group)
Transforms the rotation vector that is used internally to propagate the attitude to avoid the
singularity at rotation vector magnitudes near 2*pi radians.
|
void |
setInertiaMatrix(Matrix3By3Symmetric value)
Sets the 3x3 inertia matrix of the body on which the torques are applied.
|
void |
setInitialAngularVelocity(Cartesian value)
Sets the initial angular velocity expressed in body-fixed axes.
|
void |
setInitialAttitudeQuaternion(UnitQuaternion value)
|
void |
setIntegrationFrame(ReferenceFrame value)
Sets the inertial
ReferenceFrame in which the attitude is defined. |
void |
setStateParameter(PropagationStateParameter value)
Sets a parameter which represents the state during propagation.
|
checkForSameDefinition, getIdentification, getIncludeHighestDerivativeInOutput, setIdentification, setIncludeHighestDerivativeInOutput
areSameDefinition, areSameDefinition, areSameDefinition, areSameDefinition, areSameDefinition, collectionItemsAreSameDefinition, collectionItemsAreSameDefinition, collectionItemsAreSameDefinition, dictionaryItemsAreSameDefinition, freeze, getCollectionHashCode, getCollectionHashCode, getCollectionHashCode, getDefinitionHashCode, getDefinitionHashCode, getDefinitionHashCode, getDefinitionHashCode, getDefinitionHashCode, getDefinitionHashCode, getDictionaryHashCode, getIsFrozen, isSameDefinition, throwIfFrozen
public PropagationEulerianAxes()
public PropagationEulerianAxes(String id, ReferenceFrame propagationFrame, @Nonnull UnitQuaternion initialAttitudeQuaternion, @Nonnull Cartesian initialAngularVelocity, @Nonnull Matrix3By3Symmetric inertiaMatrix)
id
- A unique string identifying this attitude in the output.propagationFrame
- The inertial frame in which to propagate.initialAttitudeQuaternion
- The body-fixed attitude at the starting epoch of propagation with respect to the axes
of the propagationFrame
.initialAngularVelocity
- The body-fixed angular velocity at the starting epoch of propagation.inertiaMatrix
- The 3x3 body-fixed, positive definite inertia matrix of the rigid body.protected PropagationEulerianAxes(@Nonnull PropagationEulerianAxes existingInstance, @Nonnull CopyContext context)
See ICloneWithContext.clone(CopyContext)
for more information about how to implement this constructor
in a derived class.
existingInstance
- The existing instance to copy.context
- A CopyContext
that controls the depth of the copy.ArgumentNullException
- Thrown when existingInstance
or context
is null
.public Object clone(CopyContext context)
This method should be implemented to call a copy constructor on the class of the
object being cloned. The copy constructor should take the CopyContext
as a parameter
in addition to the existing instance to copy. The copy constructor should first call
CopyContext.addObjectMapping(T, T)
to identify the newly constructed instance
as a copy of the existing instance. It should then copy all fields, using
CopyContext.updateReference(T)
to copy any reference fields.
A typical implementation of ICloneWithContext
:
public static class MyClass implements ICloneWithContext {
public MyClass(MyClass existingInstance, CopyContext context) {
context.addObjectMapping(existingInstance, this);
someReference = context.updateReference(existingInstance.someReference);
}
@Override
public final Object clone(CopyContext context) {
return new MyClass(this, context);
}
private Object someReference;
}
In general, all fields that are reference types should be copied with a call to
CopyContext.updateReference(T)
. There are a couple of exceptions:
If one of these exceptions applies, the CopyContext
should be given an opportunity
to update the reference before the reference is copied explicitly. Use
CopyContext.updateReference(T)
to update the reference. If CopyContext.updateReference(T)
returns
the original object, indicating that the context does not have a replacement registered,
then copy the object manually by invoking a Clone method, a copy constructor, or by manually
constructing a new instance and copying the values.
alwaysCopy = context.updateReference(existingInstance.alwaysCopy);
if (existingInstance.alwaysCopy != null && alwaysCopy == existingInstance.alwaysCopy) {
alwaysCopy = (AlwaysCopy) existingInstance.alwaysCopy.clone(context);
}
If you are implementing an evaluator (a class that implements IEvaluator
), the
IEvaluator.updateEvaluatorReferences(agi.foundation.infrastructure.CopyContext)
method shares some responsibilities with the
copy context constructor. Code duplication can be avoided by doing the following:
CopyContext.updateReference(T)
. You should still call CopyContext.updateReference(T)
on any references to
non-evaluators.
IEvaluator.updateEvaluatorReferences(agi.foundation.infrastructure.CopyContext)
as the last line in the constructor and pass it the
same CopyContext
passed to the constructor.
IEvaluator.updateEvaluatorReferences(agi.foundation.infrastructure.CopyContext)
as normal. See the reference documentation for
IEvaluator.updateEvaluatorReferences(agi.foundation.infrastructure.CopyContext)
for more information on implementing that method.
public MyClass(MyClass existingInstance, CopyContext context) {
super(existingInstance, context);
someReference = context.updateReference(existingInstance.someReference);
evaluatorReference = existingInstance.evaluatorReference;
updateEvaluatorReferences(context);
}
@Override
public void updateEvaluatorReferences(CopyContext context) {
evaluatorReference = context.updateReference(evaluatorReference);
}
@Override
public Object clone(CopyContext context) {
return new MyClass(this, context);
}
private Object someReference;
private IEvaluator evaluatorReference;
clone
in interface ICloneWithContext
clone
in class DefinitionalObject
context
- The context to use to perform the copy.protected final boolean checkForSameDefinition(PropagationStateElement other)
true
if it does. Derived classes MUST override this method and check
all new fields introduced by the derived class for definitional equivalence. It is NOT necessary
to check base class fields because the base class will already have done that. When overriding this method,
you should NOT call the base implementation because it will return false
for all derived-class instances.
Derived classes should check the type of other
to preserve the symmetric nature of IEquatableDefinition.isSameDefinition(java.lang.Object)
.checkForSameDefinition
in class PropagationStateElement
other
- The other instance to compare to this one.true
if the two objects are defined equivalently; otherwise false
.protected boolean checkForSameDefinition(PropagationEulerianAxes other)
true
if it does. Derived classes MUST override this method and check
all new fields introduced by the derived class for definitional equivalence. It is NOT necessary
to check base class fields because the base class will already have done that. When overriding this method,
you should NOT call the base implementation because it will return false
for all derived-class instances.
Derived classes should check the type of other
to preserve the symmetric nature of IEquatableDefinition.isSameDefinition(java.lang.Object)
.other
- The other instance to compare to this one.true
if the two objects are defined equivalently; otherwise false
.protected int computeCurrentDefinitionHashCode()
PropagationEulerianAxes.checkForSameDefinition(agi.foundation.propagators.advanced.PropagationStateElement)
method.computeCurrentDefinitionHashCode
in class PropagationStateElement
public void enumerateDependencies(DependencyEnumerator enumerator)
DependencyEnumerator#enumerate(T)
for each object that this object directly depends upon.
Derived classes which contain additional dependencies MUST override this method, call the base
implementation, and enumerate dependencies introduced by the derived class.enumerateDependencies
in interface IEnumerateDependencies
enumerateDependencies
in class DefinitionalObject
enumerator
- The enumerator that is informed of the dependencies of this object.protected void freezeAggregatedObjects()
DefinitionalObject.freeze()
to also freeze any objects that are considered to be a part of this object.
Derived classes which contain additional aggregated objects MUST override this method, call the base
implementation, and freeze aggregated objects introduced by the derived class. The objects that need to be
frozen in this method are frequently created in this object's constructor and are not settable via
properties.freezeAggregatedObjects
in class DefinitionalObject
public int getDimension()
Order
(get
)) within this element.getDimension
in class PropagationStateElement
public int getOrder()
getOrder
in class PropagationStateElement
@Nonnull public final UnitQuaternion getInitialAttitudeQuaternion()
public final void setInitialAttitudeQuaternion(@Nonnull UnitQuaternion value)
@Nonnull public final Cartesian getInitialAngularVelocity()
public final void setInitialAngularVelocity(@Nonnull Cartesian value)
public final Axes getIntegrationAxes()
Axes
which is parameterized on the attitude and angular velocity in the state during integration.
This axes is only valid while the NumericalPropagator
is running.
For more general use, a AxesInterpolator
or a RotationalMotionInterpolator
should be created from the
NumericalPropagationStateHistory
produced by the propagator.public PropagationStateParameter getStateParameter()
NumericalPropagator
objects are running in the same EvaluatorGroup
,
such as when elements of a state require additional instances of a NumericalPropagator
inside their implementation in order to produce their values. In such cases, it may
be necessary to distinguish between the state of the exterior propagator and the
state of the interior propagator. In these cases, it is up to the user to ensure
that both the state and all of its elements are configured with the same parameter.
Otherwise, the state will throw an exception when creating its propagator.getStateParameter
in class PropagationStateElement
public void setStateParameter(PropagationStateParameter value)
NumericalPropagator
objects are running in the same EvaluatorGroup
,
such as when elements of a state require additional instances of a NumericalPropagator
inside their implementation in order to produce their values. In such cases, it may
be necessary to distinguish between the state of the exterior propagator and the
state of the interior propagator. In these cases, it is up to the user to ensure
that both the state and all of its elements are configured with the same parameter.
Otherwise, the state will throw an exception when creating its propagator.setStateParameter
in class PropagationStateElement
public final List<TorqueModel> getAppliedTorques()
IntegrationAxes
(get
).
These torques will be converted to the body-fixed frame before they are evaluated.@Nonnull public final Matrix3By3Symmetric getInertiaMatrix()
public final void setInertiaMatrix(@Nonnull Matrix3By3Symmetric value)
public final ReferenceFrame getIntegrationFrame()
ReferenceFrame
in which the attitude is defined.
By default, the integration frame is set to the InertialFrame
(get
/ set
) of the Earth.public final void setIntegrationFrame(ReferenceFrame value)
ReferenceFrame
in which the attitude is defined.
By default, the integration frame is set to the InertialFrame
(get
/ set
) of the Earth.public PropagationStateElementConverter getConverter(EvaluatorGroup group, @Nonnull Motion1<int[]> stateInputIndices)
EvaluatorGroup
.getConverter
in class PropagationStateElement
group
- The evaluator group in which to configure the parameters.stateInputIndices
- The set of indices corresponding to the location
of each value or derivative of this state element in the overall state.public PropagationStateElementEvaluator getDerivatives(EvaluatorGroup group)
NumericalPropagatorDefinition
to obtain an instance of a state element evaluator
that can compute the derivatives of this element of the state during propagation.
It cannot be used outside of a NumericalPropagator
as the geometry for the propagation state
will be unavailable.getDerivatives
in class PropagationStateElement
group
- The group in which to create the evaluator and its dependents.@Nonnull public IUpdatePriorToStep getStateUpdater(EvaluatorGroup group)
getStateUpdater
in class PropagationStateElement
group
- The EvaluatorGroup
the state updater will be part of.IUpdatePriorToStep
that transforms the rotation vector if its magnitude
is greater than pi.