TEntity - The type of entity.public class PointVisualizer<TEntity extends IEntityIdentifier & IEntityPosition> extends EntityVisualizer<TEntity>
EntityVisualizer which creates a point for each entity.
 This visualizer uses a PointBatchPrimitive
 to efficiently render each entity point.
| Constructor and Description | 
|---|
PointVisualizer(TypeLiteral<TEntity> typeLiteralTEntity)
Initializes a new instance. 
 | 
PointVisualizer(TypeLiteral<TEntity> typeLiteralTEntity,
               EntitySet<TEntity> entities)
Initializes a new instance with the provided  
EntitySet. | 
PointVisualizer(TypeLiteral<TEntity> typeLiteralTEntity,
               EntitySet<TEntity> entities,
               SetHint setHint)
 | 
| Modifier and Type | Method and Description | 
|---|---|
protected void | 
dispose(boolean disposing)
Releases any resources associated with this instance. 
 | 
Color | 
getColor()
Gets the color. 
 | 
boolean | 
getDisplay()
Gets a value indicating whether the entities are displayed. 
 | 
DisplayCondition | 
getDisplayCondition()
Gets the  
DisplayCondition. | 
boolean | 
getDisplayOutline()
Gets a value indicating whether to outline each point. 
 | 
EntitySet<TEntity> | 
getEntities()
Gets the entities being visualized. 
 | 
Color | 
getOutlineColor()
Gets the color of the outline. 
 | 
float | 
getOutlineTranslucency()
Gets the translucency of the outline. 
 | 
float | 
getOutlineWidth()
Gets the width of the outline, in pixels. 
 | 
float | 
getPixelSize()
Gets the size of each point in pixels. 
 | 
SetHint | 
getSetHint()
Gets the  
SetHint (get) of the underlying primitive. | 
float | 
getTranslucency()
Gets the translucency. 
 | 
Iterable<TEntity> | 
pick(PickResult pickResult)
Given a  
PickResult, returns the entities that were picked. | 
void | 
setColor(Color value)
Sets the color. 
 | 
void | 
setDisplay(boolean value)
Sets a value indicating whether the entities are displayed. 
 | 
void | 
setDisplayCondition(DisplayCondition value)
Sets the  
DisplayCondition. | 
void | 
setDisplayOutline(boolean value)
Sets a value indicating whether to outline each point. 
 | 
void | 
setEntities(EntitySet<TEntity> value)
Sets the entities being visualized. 
 | 
void | 
setOutlineColor(Color value)
Sets the color of the outline. 
 | 
void | 
setOutlineTranslucency(float value)
Sets the translucency of the outline. 
 | 
void | 
setOutlineWidth(float value)
Sets the width of the outline, in pixels. 
 | 
void | 
setPixelSize(float value)
Sets the size of each point in pixels. 
 | 
void | 
setTranslucency(float value)
Sets the translucency. 
 | 
void | 
update(Transaction transaction)
Updates the underlying primitive to reflect the latest entity state. 
 | 
dispose, pick, pickclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitclosepublic PointVisualizer(TypeLiteral<TEntity> typeLiteralTEntity)
typeLiteralTEntity - A TypeLiteral object representing the generic type TEntity.public PointVisualizer(TypeLiteral<TEntity> typeLiteralTEntity, EntitySet<TEntity> entities)
EntitySet.typeLiteralTEntity - A TypeLiteral object representing the generic type TEntity.entities - The entities to be visualized.public PointVisualizer(TypeLiteral<TEntity> typeLiteralTEntity, EntitySet<TEntity> entities, @Nonnull SetHint setHint)
typeLiteralTEntity - A TypeLiteral object representing the generic type TEntity.entities - The entities to be visualized.setHint - The SetHint (get) to use for the underlying primitives./>protected void dispose(boolean disposing)
dispose in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>disposing - true to release both managed and unmanaged resources;
    false to release only unmanaged resources.public final float getPixelSize()
public final void setPixelSize(float value)
public final boolean getDisplayOutline()
public final void setDisplayOutline(boolean value)
public final void setOutlineColor(@Nonnull Color value)
public final float getOutlineTranslucency()
public final void setOutlineTranslucency(float value)
public final float getOutlineWidth()
public final void setOutlineWidth(float value)
@Nonnull public final SetHint getSetHint()
SetHint (get) of the underlying primitive.public EntitySet<TEntity> getEntities()
getEntities in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>public void setEntities(EntitySet<TEntity> value)
setEntities in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>@Nonnull public Color getColor()
EntityVisualizergetColor in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>public void setColor(@Nonnull Color value)
EntityVisualizersetColor in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>public float getTranslucency()
getTranslucency in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>public void setTranslucency(float value)
setTranslucency in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>public boolean getDisplay()
getDisplay in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>public void setDisplay(boolean value)
setDisplay in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>public DisplayCondition getDisplayCondition()
EntityVisualizerDisplayCondition.getDisplayCondition in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>public void setDisplayCondition(DisplayCondition value)
EntityVisualizerDisplayCondition.setDisplayCondition in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>public void update(Transaction transaction)
update in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>transaction - The transaction to use.ArgumentNullException - Thrown if transaction is null.PropertyInvalidException - Thrown if Entities (get / set) is null.public Iterable<TEntity> pick(PickResult pickResult)
PickResult, returns the entities that were picked.pick in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>pickResult - The result of the Insight3D pick.ArgumentNullException - Thrown if pickResult is null.