TextureFilter2D Constructor (MinificationFilter, MagnificationFilter, TextureWrap, TextureWrap) |
Initializes a texture filter with the specified filters and texture wrap.
Namespace:
AGI.Foundation.Graphics.Renderer
Assembly:
AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 23.2.417.0 (23.2.417.0)
Syntaxpublic TextureFilter2D(
MinificationFilter minificationFilter,
MagnificationFilter magnificationFilter,
TextureWrap wrapS,
TextureWrap wrapT
)
Public Sub New (
minificationFilter As MinificationFilter,
magnificationFilter As MagnificationFilter,
wrapS As TextureWrap,
wrapT As TextureWrap
)
public:
TextureFilter2D(
MinificationFilter minificationFilter,
MagnificationFilter magnificationFilter,
TextureWrap wrapS,
TextureWrap wrapT
)
new :
minificationFilter : MinificationFilter *
magnificationFilter : MagnificationFilter *
wrapS : TextureWrap *
wrapT : TextureWrap -> TextureFilter2D
Parameters
- minificationFilter
- Type: AGI.Foundation.Graphics.RendererMinificationFilter
The minification filter to use when the pixel being textured maps to an area less than or equal to one texel.
- magnificationFilter
- Type: AGI.Foundation.Graphics.RendererMagnificationFilter
The magnification filter to use when the pixel being textured maps to an area greater than one texel.
- wrapS
- Type: AGI.Foundation.Graphics.RendererTextureWrap
The texture wrap for the s direction. - wrapT
- Type: AGI.Foundation.Graphics.RendererTextureWrap
The texture wrap for the t direction.
See Also