| QuantizedMeshTerrainProviderValidateTileCoordinates Method  | 
 
            Determines whether the given tile coordinates are valid, that is, whether
            the coordinates define a tile that could possibly exist, and throws an
            
ArgumentOutOfRangeException if one of the coordinates is invalid.
            This method does not determine whether the tile actually exists.
            
 
    Namespace: 
   AGI.Foundation.Terrain
    Assembly:
   AGI.Foundation.TerrainReaders (in AGI.Foundation.TerrainReaders.dll) Version: 25.1.421.0 (25.1.421.0)
 Syntax
Syntaxpublic static void ValidateTileCoordinates(
	int level,
	int x,
	int y
)
Public Shared Sub ValidateTileCoordinates ( 
	level As Integer,
	x As Integer,
	y As Integer
)
public:
static void ValidateTileCoordinates(
	int level, 
	int x, 
	int y
)
static member ValidateTileCoordinates : 
        level : int * 
        x : int * 
        y : int -> unit 
Parameters
- level
- Type: SystemInt32
 The zoom level.
- x
- Type: SystemInt32
 The X tile coordinate.
- y
- Type: SystemInt32
 The Y tile coordinate.
 Exceptions
Exceptions See Also
See Also