ForwardAnimation Methods |
The ForwardAnimation type exposes the following members.
Name | Description | |
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![]() | Animate |
Animates to the next time.
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![]() | Dispose() | (Inherited from MinimalForwardAnimation.) |
![]() | Dispose(Boolean) | (Overrides MinimalForwardAnimation.Dispose(Boolean).) |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | NextFrame |
Advances to the next frame. This method is called automatically during
rendering, and should not be called directly.
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![]() | OnTimeUpdate |
Called when the user sets the Time.
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![]() | Pause |
Pauses animation.
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![]() | PlayForward |
Starts animation forward.
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![]() | Reset |
Resets animation to the start time.
(Overrides MinimalForwardAnimation.Reset().) |
![]() | ResetTime |
Resets the current animation time.
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![]() | StepForward |
Steps animation forward.
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![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
![]() | ValidateAnimation |
Validates that animation can occur, throwing an exception if it cannot.
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