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ForwardAnimation Methods

The ForwardAnimation type exposes the following members.

Protected methodAnimate
Animates to the next time.
Public methodDispose (Inherited from MinimalForwardAnimation.)
Protected methodDispose(Boolean) (Overrides MinimalForwardAnimationDispose(Boolean).)
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodNextFrame
Advances to the next frame. This method is called automatically during rendering, and should not be called directly.
Protected methodOnTimeUpdate
Called when the user sets the Time.
Public methodPause
Pauses animation.
Public methodPlayForward
Starts animation forward.
Public methodReset
Resets animation to the start time.
(Overrides MinimalForwardAnimationReset.)
Protected methodResetTime
Resets the current animation time.
Public methodStepForward
Steps animation forward.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Protected methodValidateAnimation
Validates that animation can occur, throwing an exception if it cannot.
See Also