RealTimeAnimation Methods |
The RealTimeAnimation type exposes the following members.
Name | Description | |
---|---|---|
![]() | Dispose() | (Inherited from MinimalForwardAnimation.) |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | NextFrame |
Advances to the next frame. This method is called automatically during
rendering, and should not be called directly.
(Overrides ForwardAnimation.NextFrame().) |
![]() | Pause |
Pauses animation.
(Inherited from ForwardAnimation.) |
![]() | PlayForward |
Starts animation forward.
(Inherited from ForwardAnimation.) |
![]() | Reset |
Resets animation to the start time.
(Inherited from ForwardAnimation.) |
![]() | StepForward |
Steps animation forward.
(Inherited from ForwardAnimation.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |