RealTimeAnimation Class |
Namespace: AGI.Foundation.Graphics
The RealTimeAnimation type exposes the following members.
Name | Description | |
---|---|---|
![]() | RealTimeAnimation |
Initializes a new instance.
|
Name | Description | |
---|---|---|
![]() | IsAnimating |
Gets whether or not animation is playing.
(Inherited from ForwardAnimation.) |
![]() | IsPaused |
Gets whether animation is paused.
(Inherited from ForwardAnimation.) |
![]() | IsReset |
Gets whether animation has been reset.
(Inherited from ForwardAnimation.) |
![]() | IsStopped |
Gets whether animation is stopped.
(Inherited from ForwardAnimation.) |
![]() | MessageLoopType |
Gets or sets the type of message loop, Windows Forms or Windows Presentation Foundation, employed
by the application. By default, this is set to
MessageLoopType.AutoDetect.
(Inherited from ForwardAnimation.) |
![]() | RefreshRate |
Gets or sets the rate (fastest or fixed) at which the scene is refreshed during rendering.
(Inherited from ForwardAnimation.) |
![]() | TargetedFramesPerSecond |
Gets or sets the targeted frames per second if RefreshRate is set to
use TargetedFramesPerSecond.
(Inherited from ForwardAnimation.) |
![]() | Time |
Gets or sets the current animation time.
(Inherited from ForwardAnimation.) |
![]() | TimeOffset |
Gets or sets the offset in seconds that is applied to the current time. For example, to have
time run ten seconds behind the current time, set to ten.
|
Name | Description | |
---|---|---|
![]() | Dispose() | (Inherited from MinimalForwardAnimation.) |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | NextFrame |
Advances to the next frame. This method is called automatically during
rendering, and should not be called directly.
(Overrides ForwardAnimation.NextFrame().) |
![]() | Pause |
Pauses animation.
(Inherited from ForwardAnimation.) |
![]() | PlayForward |
Starts animation forward.
(Inherited from ForwardAnimation.) |
![]() | Reset |
Resets animation to the start time.
(Inherited from ForwardAnimation.) |
![]() | StepForward |
Steps animation forward.
(Inherited from ForwardAnimation.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
![]() | HasReset |
Occurs if animation has reset.
(Inherited from ForwardAnimation.) |
![]() | Paused |
Occurs if animation has paused.
(Inherited from ForwardAnimation.) |
![]() | Started |
Occurs if animation has paused.
(Inherited from ForwardAnimation.) |
![]() | Stopped |
Occurs if animation has stopped.
(Inherited from ForwardAnimation.) |