SimulationAnimation Properties |
The SimulationAnimation type exposes the following members.
| Name | Description | |
|---|---|---|
| EndCycle |
Gets or sets the end cycle.
(Inherited from ForwardAndBackwardAnimation.) | |
| EndTime |
Gets or sets the end time of the animation.
(Inherited from ForwardAndBackwardAnimation.) | |
| IsAnimating |
Gets whether or not animation is playing.
(Inherited from ForwardAnimation.) | |
| IsPaused |
Gets whether animation is paused.
(Inherited from ForwardAnimation.) | |
| IsReset |
Gets whether animation has been reset.
(Inherited from ForwardAnimation.) | |
| IsStopped |
Gets whether animation is stopped.
(Inherited from ForwardAnimation.) | |
| MessageLoopType |
Gets or sets the type of message loop, Windows Forms or Windows Presentation Foundation, employed
by the application. By default, this is set to
MessageLoopType.AutoDetect.
(Inherited from ForwardAnimation.) | |
| RefreshRate |
Gets or sets the rate (fastest or fixed) at which the scene is refreshed during rendering.
(Inherited from ForwardAnimation.) | |
| StartCycle |
Gets or sets the start cycle.
(Inherited from ForwardAndBackwardAnimation.) | |
| StartTime |
Gets or sets the start time of the animation.
(Inherited from ForwardAndBackwardAnimation.) | |
| TargetedFramesPerSecond |
Gets or sets the targeted frames per second if RefreshRate is set to
use TargetedFramesPerSecond.
(Inherited from ForwardAnimation.) | |
| Time |
Gets or sets the current animation time.
(Inherited from ForwardAnimation.) | |
| TimeStep |
Gets or sets the size of an animation step in seconds.
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