TextureTemplate2D Structure |
Namespace: AGI.Foundation.Graphics.Renderer
The TextureTemplate2D type exposes the following members.
| Name | Description | |
|---|---|---|
| TextureTemplate2D |
Initializes a 2D texture template with no mipmapping.
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| Name | Description | |
|---|---|---|
| Height |
Gets the height of the texture in texels.
| |
| InternalFormat |
Gets the internal format of the texture.
| |
| Width |
Gets the width of the texture in texels.
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| Name | Description | |
|---|---|---|
| Equals(Object) |
Indicates whether another object is exactly equal to this instance.
(Overrides ValueTypeEquals(Object).) | |
| Equals(TextureTemplate2D) |
Indicates whether another instance of this type is exactly equal to this instance.
| |
| GetHashCode |
Returns a hash code for this instance, which is suitable for use in hashing algorithms and data structures like a hash table.
(Overrides ValueTypeGetHashCode.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| ToString |
Returns the string representation of the value of this instance.
(Overrides ValueTypeToString.) |
| Name | Description | |
|---|---|---|
| Equality |
Returns if the two instances are exactly equal.
| |
| Inequality |
Returns if the two instances are not exactly equal.
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