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TextureTemplate2D Constructor

Initializes a 2D texture template with no mipmapping.

Namespace:  AGI.Foundation.Graphics.Renderer
Assembly:  AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.1.418.0 (24.1.418.0)
Syntax
public TextureTemplate2D(
	InternalTextureFormat internalFormat,
	int width,
	int height
)

Parameters

internalFormat
Type: AGI.Foundation.Graphics.RendererInternalTextureFormat
The InternalFormat of the texture.
width
Type: SystemInt32
The width of the texture in texels.
height
Type: SystemInt32
The height of the texture in texels.
See Also