TEntity - The type of entity.public class LabelVisualizer<TEntity extends IEntityIdentifier & IEntityPosition> extends EntityVisualizer<TEntity>
EntityVisualizer which creates a label for each entity.
This visualizer uses a TextBatchPrimitive
to efficiently render each entity label.
| Constructor and Description |
|---|
LabelVisualizer(TypeLiteral<TEntity> typeLiteralTEntity)
Initializes a new instance.
|
LabelVisualizer(TypeLiteral<TEntity> typeLiteralTEntity,
EntitySet<TEntity> entities,
LabelCallback<TEntity> callback)
Creates a new instance with the provided
EntitySet and LabelCallback. |
LabelVisualizer(TypeLiteral<TEntity> typeLiteralTEntity,
EntitySet<TEntity> entities,
LabelCallback<TEntity> callback,
SetHint setHint)
|
| Modifier and Type | Method and Description |
|---|---|
protected void |
dispose(boolean disposing)
Releases any resources associated with this instance.
|
LabelCallback<TEntity> |
getCallback()
Gets the
LabelCallback used to determine the label. |
Color |
getColor()
Gets the color.
|
boolean |
getDisplay()
Gets a value indicating whether the entities are displayed.
|
DisplayCondition |
getDisplayCondition()
Gets the
DisplayCondition. |
EntitySet<TEntity> |
getEntities()
Gets the entities being visualized.
|
Cartesian |
getEyeOffset()
Gets the eye offset of each label from the position of the entity.
|
GraphicsFont |
getFont()
Gets the
GraphicsFont to use to draw label text. |
Origin |
getOrigin()
Gets the origin of each label.
|
Color |
getOutlineColor()
Gets the outline color for the label text.
|
float |
getOutlineTranslucency()
Gets the translucency of the label outline.
|
PointF |
getPixelOffset()
Gets the pixel offset of each label from the position of the entity.
|
SetHint |
getSetHint()
Gets the
SetHint (get) of the underlying primitive. |
TextureFilter2D |
getTextureFilter()
Gets filter to use.
|
float |
getTranslucency()
Gets the translucency.
|
Iterable<TEntity> |
pick(PickResult pickResult)
Given a
PickResult, returns the entities that were picked. |
void |
setCallback(LabelCallback<TEntity> value)
Sets the
LabelCallback used to determine the label. |
void |
setColor(Color value)
Sets the color.
|
void |
setDisplay(boolean value)
Sets a value indicating whether the entities are displayed.
|
void |
setDisplayCondition(DisplayCondition value)
Sets the
DisplayCondition. |
void |
setEntities(EntitySet<TEntity> value)
Sets the entities being visualized.
|
void |
setEyeOffset(Cartesian value)
Sets the eye offset of each label from the position of the entity.
|
void |
setFont(GraphicsFont value)
Sets the
GraphicsFont to use to draw label text. |
void |
setOrigin(Origin value)
Sets the origin of each label.
|
void |
setOutlineColor(Color value)
Sets the outline color for the label text.
|
void |
setOutlineTranslucency(float value)
Sets the translucency of the label outline.
|
void |
setPixelOffset(PointF value)
Sets the pixel offset of each label from the position of the entity.
|
void |
setTextureFilter(TextureFilter2D value)
Sets filter to use.
|
void |
setTranslucency(float value)
Sets the translucency.
|
void |
update(Transaction transaction)
Updates the underlying primitive to reflect the latest entity state.
|
dispose, pick, pickclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitclosepublic LabelVisualizer(TypeLiteral<TEntity> typeLiteralTEntity)
typeLiteralTEntity - A TypeLiteral object representing the generic type TEntity.public LabelVisualizer(TypeLiteral<TEntity> typeLiteralTEntity, EntitySet<TEntity> entities, LabelCallback<TEntity> callback)
EntitySet and LabelCallback.typeLiteralTEntity - A TypeLiteral object representing the generic type TEntity.entities - The entities to be visualized.callback - The callback used to determine each entity's label.public LabelVisualizer(TypeLiteral<TEntity> typeLiteralTEntity, EntitySet<TEntity> entities, LabelCallback<TEntity> callback, @Nonnull SetHint setHint)
typeLiteralTEntity - A TypeLiteral object representing the generic type TEntity.entities - The entities to be visualized.callback - The callback used to determine each entity's label.setHint - The SetHint (get) to use for the underlying primitives./>protected void dispose(boolean disposing)
dispose in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>disposing - true to release both managed and unmanaged resources;
false to release only unmanaged resources.@Nonnull public final TextureFilter2D getTextureFilter()
public final void setTextureFilter(@Nonnull TextureFilter2D value)
@Nonnull public final GraphicsFont getFont()
GraphicsFont to use to draw label text.ArgumentNullException - Thrown if value is null.public final void setFont(@Nonnull GraphicsFont value)
GraphicsFont to use to draw label text.ArgumentNullException - Thrown if value is null.public final LabelCallback<TEntity> getCallback()
LabelCallback used to determine the label.public final void setCallback(LabelCallback<TEntity> value)
LabelCallback used to determine the label.@Nonnull public final Cartesian getEyeOffset()
public final void setEyeOffset(@Nonnull Cartesian value)
@Nonnull public final PointF getPixelOffset()
public final void setPixelOffset(@Nonnull PointF value)
@Nonnull public final Color getOutlineColor()
public final void setOutlineColor(@Nonnull Color value)
public final float getOutlineTranslucency()
public final void setOutlineTranslucency(float value)
@Nonnull public final SetHint getSetHint()
SetHint (get) of the underlying primitive.public EntitySet<TEntity> getEntities()
getEntities in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>public void setEntities(EntitySet<TEntity> value)
setEntities in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>@Nonnull public Color getColor()
EntityVisualizergetColor in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>public void setColor(@Nonnull Color value)
EntityVisualizersetColor in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>public float getTranslucency()
getTranslucency in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>public void setTranslucency(float value)
setTranslucency in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>public boolean getDisplay()
getDisplay in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>public void setDisplay(boolean value)
setDisplay in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>public DisplayCondition getDisplayCondition()
EntityVisualizerDisplayCondition.getDisplayCondition in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>public void setDisplayCondition(DisplayCondition value)
EntityVisualizerDisplayCondition.setDisplayCondition in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>public void update(Transaction transaction)
update in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>transaction - The transaction to use.ArgumentNullException - Thrown if transaction is null.PropertyInvalidException - Thrown if Entities (get / set) is null.PropertyInvalidException - Thrown if Callback (get / set) is null.public Iterable<TEntity> pick(PickResult pickResult)
PickResult, returns the entities that were picked.pick in class EntityVisualizer<TEntity extends IEntityIdentifier & IEntityPosition>pickResult - The result of the Insight3D pick.ArgumentNullException - Thrown if pickResult is null.