VO BorderWall
Define the boundary wall of an area target, or the border wall of range rings of a facility, place, target or vehicle.
Syntax
VO <ObjectPath> BorderWall {BorderWallOption} <Value> [{BorderWallOption} <Value>...]
Related commands
Description
{BorderWallOption} | <Value> | Description |
---|---|---|
Show | On | Displays the boundary for the area target or range contour as a wall that extends from the lower edge altitude to the upper edge altitude. |
Off | No wall displays. The area target's boundary displays as a polygon. This is the default value. | |
UseTranslucency | On | Turns on translucency for the BorderWall. |
Off | Turns off translucency for the BorderWall. This is the default value. | |
Translucency | <Value> | Translucency sets the amount of light to pass through an object but diffusing it so that objects aren't clearly visible. <Value> ranges from 0 (opaque) to 100 (completely transparent). The default value is 70. |
UseLineTranslucency | On | Turns on line translucency for the BorderWall. |
Off | Turns off line translucency for the BorderWall. This is the default value. | |
LineTranslucency | <Value> | LineTranslucency sets the amount of light to pass through lines. <Value> ranges from 0 (opaque) to 100 (completely transparent). The default value is 70. |
TopAltRef | {RefOption} | If the Central Body of the area target is Earth then the valid values for {RefOption} are: Terrain, MSL, WGS84, Object. If the Central Body of the area target is not Earth then the valid values for {RefOption} are: Terrain, Ellipsoid, Object.
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TopAltRefValue | <Value> | Specify the altitude of the upper edge limit of the boundary wall. Value is entered in Connect distance units. Valid value is -10000000.0 (-1e+007) meters through 10000000000.0 (1e+010) meters. The default value is 0. |
BottomAltRef | {RefOption} | If the Central Body of the area target is Earth then the valid values for {RefOption} are: Terrain, MSL, WGS84, Object. If the Central Body of the area target is not Earth then the valid values for {RefOption} are: Terrain, Ellipsoid, Object.
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BottomAltRefValue | <Value> | Specify the altitude of the lower edge limit of the boundary wall. Value is entered in Connect distance units. Valid value is -10000000.0 (-1e+007) meters through 10000000000.0 (1e+010) meters. The default value is 0. |
SampleRate | <Value> | This value must be greater than 0.0. The default value is 2. |
UseTerrainCache | {On | Off} | If On this indicates that terrain information is to be optimized for faster Scenario loading. This removes the dependency on the Terrain CD. The default value is Off.
This option is valid for AreaTarget, Facility, Place and Target only. |
Examples
To the boundary of area target 1 as an almost solid wall and reference the upper edge of the wall at the altitude of the terrain and the lower edge along the surface of the earth:
To set the boundary wall of the contours for the aircraft, using terrain as upper and lower altitude limits:
Return message
Group membership
This command belongs to the following group(s):
Version
10