Area Targets
There are a number of commands designed to help you to control the definition and graphical display of area targets that can be executed through Connect.
Command | Format | Description | Version |
---|---|---|---|
BoundaryType | BoundaryType <ObjectPath> {Options} | Define the type of line used for the boundary of an area or line target | 8.1 |
CalculationTool | CalculationTool <ScenarioPath> {Options} | Define coordinate systems and elements used in constructing them, including templates. | 11.5 |
CalculationTool Condition | CalculationTool <ScenarioPath> <ParentObject> {Action} {"Condition" | "ConditionTemplate"} <ComponentName> [{ConditionType} <TypeParams>] | Define and modify Condition components and templates. | 11.2 |
CalculationTool Condition Set | CalculationTool <ScenarioPath> <ParentObject> {Action} {"Condition Set" | "Condition SetTemplate"} <ComponentName> [{ConditionType} <TypeParams>] | Define and modify Condition Set components and templates. | 11.5 |
CalculationTool Parameter Set | CalculationTool <ScenarioPath> <ParentObject> {Action} {"Parameter Set" | "Parameter SetTemplate"} <ComponentName> [{ParameterSetType} <TypeParams>] | Define and modify Parameter Set components and templates. | 10 |
CalculationTool Scalar Calculation | CalculationTool <ScenarioPath> <ParentObject> {Action} {"Scalar Calculation" | "Scalar CalculationTemplate"} <ComponentName> [{ScalarCalculationType} <TypeParams>] | Define and modify Scalar Calculation components and templates. | 12.8 |
CalculationTool_R | CalculationTool_R <ScenarioPath> {Option} [<Parameters>] | Return information about CalculationTool components. | 11 |
CalculationTool_RM | CalculationTool_RM <ScenarioPath> {Option} [<Parameters>] | Return information about CalculationTool components. | 10.1 |
CentralBody_R | CentralBody_R <ApplicationPath> <ObjectPath> | Returns the name of the central body of any object | 10.0.2 |
Chain Processing Delay | ChainProcessingDelay <ObjectPath> {Option} [<Parameters>] | Set the processing delay for an object. | 12.8 |
Copy | Copy <ApplicationPath> <CopyFromObjectPath> [{CopyOption}] | Copy and paste an object. | 8.0 |
DisplayTimes | DisplayTimes <ObjectPath> {DisplayOption} {Action} [<Parameters>] | Control the display of object graphics | 11.5 |
ExtendBoundary | ExtendBoundary <ATObjectPath> Pattern [{PointType}] <NumPoints> {PointDefn}... | Extend the boundary of an area target | 6.2 |
ExternalData | ExternalData <ObjectPath> {DataOption} [<Parameters>] | Allow for the association and management of time ordered data computed outside of STK with STK objects. | 10 |
GIS Import | GIS <ScenarioPath> Import "<ShapefilePath>" {ObjectType} [<ImportOptions>] | Import GIS shapefile into current scenario | 11 |
GetBoundary | GetBoundary <ATObjectPath> | Returns the defining parameters of an area target | 4.1.1 |
GetDescription | GetDescription <ObjectPath> {Type} | Return the description of an object | 4.0.6 |
GetDspTimes | GetDspTimes <ObjectPath> {DataOption} | Return the display time data for an object | 11.5 |
GetNumNotes | GetNumNotes <ObjectPath> | Return the number of notes currently registered for an object | 4.0 |
Graphics Boundary | Graphics <ATObjectPath> Boundary {On | Off} | Control the display of an area targets boundary | 4.3 |
Graphics BoundaryPts | Graphics <ATObjectPath> BoundaryPts {On | Off} | Control the display of an area target's boundary | 4.3 |
Graphics BoundingRectangle | Graphics <ObjectPath> BoundingRectangle {On | Off} | Toggle the display of the AreaTarget or LineTarget bounding rectangle. | 6.1 |
Graphics Centroid | Graphics <ATObjectPath> Centroid {On | Off} | Display an area target's centroid | 4.2.1 |
Graphics Fill (AreaTarget) | Graphics <ATObjectPath> Fill {On | Off} | Control the display of the area covered by an area target | 4.3 |
Graphics FillTranslucency | Graphics <ObjectPath> FillTranslucency <Value> | Set the percent translucency of the fill for a Sensor or AreaTarget. | 10 |
Graphics Label | Graphics <ObjectPath> Label {Options} | Control the display of object labels | 9.0 |
Graphics LineStyle | Graphics <ObjectPath> LineStyle {LineStyle} | Set the line style for a LineTarget, AreaTarget, Sensor or Planet. | 6.2 |
Graphics LineWidth | Graphics <ObjectPath> LineWidth <LineWidth> | Set the line width for a LineTarget, AreaTarget, Sensor or Planet. | 6.2 |
Graphics Marker | Graphics <ObjectPath> Marker {MarkerType} ["<FilePath>" [{CustomOptions}]] | Define a marker to represent an object in a 2D Graphics window | 11.6 |
Graphics ObjectStateInWin | Graphics <ScenarioPath> ObjectStateInWin {Options} | Control the display of objects' graphics in the 2D window. | 7.0 |
Graphics SetColor | Graphics <ObjectPath> SetColor {Color} [{Item}] | Set the color of a label, marker, ground track, swath or polygon of an object | 10 |
Graphics Show | Graphics <ObjectPath> Show {On | Off} | To turn on or off the graphics display of an object. | 10 |
Graphics WindowState | Graphics <ObjectPath> WindowState {Options} | Control the display of object graphics in the 2D window. | 10 |
Graphics_R GetLabel | Graphics_R <ObjectPath> GetLabel | Return object graphics label | 6.0 |
LabelNotes | LabelNotes <ObjectPath> {Action} <Parameters> | Control the display of notes and note labels attached to an object | 4.1.1 |
Load | Load <ApplicationPath> {<ClassPath> | VDF} "<FilePath>" | Open an existing scenario or insert an object into the current scenario | 8.0 |
New | New <ApplicationPath> <ClassPath> <NewObjectName> {NewOptions} | Create a new scenario or add a new object to the current scenario | 8.1 |
NewMulti | NewMulti <ApplicationPath> <ClassPathOfObjectToCreate> <NumToCreate> <NewName1> [<NewName2>...] [NoDefault] [Ignore] | Create multiple instances of new objects | 4.2 |
Position (Facility, Place, Target & Area Target) | Position <ObjectPath> [{Type}] [{TimeValue}] | Locate the position of a facility, place or target or the centroid of an area target | 10 |
Rename | Rename <ObjectPath> <NewName> | Rename an object | 4.0 |
Save | Save <ApplicationPath> <ObjectPath> ["<SaveInDirectory>"] | Save a scenario or object within a scenario | 4.0 |
SaveAs | SaveAs <ApplicationPath> <ObjectPath> "<FilePath>" | Save a scenario or object within a scenario with a different name | 4.2 |
SetAccessOption | SetAccessOption <ObjectPath> {Whole | Any} | Set access to use the whole object during computations. | 6.2 |
SetAsDefault | SetAsDefault <ApplicationPath> [<ObjectPath>] | Save the indicated object as the default | 4.2 |
SetBoundary | SetBoundary <ATObjectPath> {Type} <Parameters> | Define the perimeter of an area target | 6.2 |
SetConstraint (Area & Line Targets) | SetConstraint <ObjectPath> {ConstraintName} <Parameters> | Set a constraint for an area target or line target | 12.9 |
SetConstraintOptions | SetConstraintOptions <ObjectPath> {ConstraintName} {Options} | Set constraint options for an object's active constraints. | 12.9 |
SetDescription | SetDescription <ObjectPath> {Type} [{Option}] "<Description>" | Set the long or short description of a scenario or object | 6.2 |
SetPosition (Facility, Place, Target & Area Target) | SetPosition <ObjectPath> [{Type}] {CoordType} <Parameters> | Set the position of a facility, place, target or area target | 10 |
SpatialTool | SpatialTool <ScenarioPath> {Options} | Define volumes and elements used in constructing them, including templates. | 11.5 |
SpatialTool Spatial Calculation | SpatialTool <ScenarioPath> <ParentObject> {Action} {Spatial Calculation | Spatial CalculationTemplate} <Spatial CalculationName> [{Spatial CalculationType} <Spatial CalculationTypeParams>] | Define and modify Spatial Calculation components and templates. | 11.5 |
SpatialTool Spatial Condition | SpatialTool <ScenarioPath> <ParentObject> {Action} {Spatial Condition | Spatial ConditionTemplate} <Spatial ConditionName> [{Spatial ConditionType} <Spatial ConditionTypeParams>] | Define and modify Spatial Condition components and templates. | 11.2 |
SpatialTool Volume Grid | SpatialTool <ScenarioPath> <ParentObject> {Action} {Volume Grid | Volume GridTemplate} <Volume GridName> [{Volume GridType} <Volume GridTypeParams>] | Define and modify Volume Grid components and templates. | 11 |
SpatialTool_R | SpatialTool_R <ScenarioPath> {Option} [<Parameters>] | Return information about Spatial components. | 11 |
SpatialTool_RM | SpatialTool_RM <ScenarioPath> {Option} [<Parameters>] | Return information about SpatialTool components. | 11 |
TimeTool | TimeTool <ScenarioPath> {Options} | Define components defining instances or intervals of time. | 11.5 |
TimeTool Collection of Interval Lists | TimeTool <ScenarioPath> <ParentObject> {Action} {"Collection of Interval Lists" | "Collection of Interval ListsTemplate"} <ComponentName> [{CollectionOfIntervalListsType} <TypeParams>] | Define and modify Collection of Interval Lists components and templates. | 10.1 |
TimeTool Interval | TimeTool <ScenarioPath> <ParentObject> {Action} {"Interval" | "IntervalTemplate"} <ComponentName> [{IntervalType} <TypeParams>] | Define and modify Interval components and templates. | 11.3 |
TimeTool Interval List | TimeTool <ScenarioPath> <ParentObject> {Action} {"Interval List" | "Interval ListTemplate"} <ComponentName> [{IntervalListType} <TypeParams>] | Define and modify Interval List components and templates. | 11.5 |
TimeTool Time Array | TimeTool <ScenarioPath> <ParentObject> {Action} {"Time Array" | "Time ArrayTemplate"} <ComponentName> [{TimeArrayType} <TypeParams>] | Define and modify Time Array components and templates. | 11.7.1 |
TimeTool Time Instant | TimeTool <ScenarioPath> <ParentObject> {Action} {"Time Instant" | "Time InstantTemplate"} <ComponentName> [{TimeInstantType} <TypeParams>] | Define and modify Time Instant components and templates. | 10 |
TimeTool_R | TimeTool_R <ScenarioPath> {Option} [<Parameters>] | Return information about TimeTool components. | 10 |
TimeTool_RM | TimeTool_RM <ScenarioPath> {Option} [<Parameters>] | Return information about TimeTool components. | 10.1 |
Unload | Unload <ApplicationPath> <ObjectPath> [RemAssignedObjs] | Remove an object or scenario | 4.0 |
UnloadMulti | UnloadMulti <ApplicationPath> <ObjectPath> | Remove an object and all of its subobjects from the current scenario | 9.1 |
UseTerrain | UseTerrain <ObjectPath> {UseOption} | To enable or disable the consideration of terrain data for calculations | 10 |
VO BorderWall | VO <ObjectPath> BorderWall {BorderWallOption} <Value> [{BorderWallOption} <Value>...] | Define the boundary wall of an area target, or the border wall of range rings of a facility, place, target or vehicle. | 10 |
VO Fill | VO <ObjectPath> Fill {On | Off} | Set the fill option to be used on an area target or a sensor | 6.1 |
VO FillGranularity | VO <ObjectPath> FillGranularity <Value> | Set the granularity to be used when filling an area target. | 7.1 |
VO LabelLOD | VO <ObjectPath> LabelLOD {LODOption} <Value> [{LODOption} <Value>...] | Define the level of detail for displaying an area or line target label | 6.0 |
VO ObjectStateInWin | VO <ScenarioPath> ObjectStateInWin {Options} | Control the display of object graphics in the 3D window. | 7.0 |
VO SetVectorGeometry | VO <ObjectPath> SetVectorGeometry {Option} <Parameters> [WindowID <WinNumber>] | Define the display of geometric components in the 3D Graphics window | 12 |
VO Translucency | VO <ObjectPath> Translucency <TranslucencyValue> | Set the translucency of a sensor projection or an area target's fill color as displayed in the 3D window. | 4.1.1 |
VO WindowState | VO <ObjectPath> WindowState {Options} | Control the display of object graphics in the 3D window. | 10 |
VectorTool | VectorTool <ScenarioPath> {Options} | Define coordinate systems and elements used in constructing them, including templates. | 11.5 |
VectorTool Angle | VectorTool <ScenarioPath> <ParentObject> {Action} {Angle | AngleTemplate} <AngleName> [{AngleType} <AngleTypeParams>] | Define and modify Angle geometry components and templates. | 10 |
VectorTool Axes | VectorTool <ScenarioPath> <ParentObject> {Action} {Axes | AxesTemplate} <AxesName> [{AxesType} <AxesTypeParams>] | Define and modify Axes geometry components and templates. | 11.5 |
VectorTool Plane | VectorTool <ScenarioPath> <ParentObject> {Action} {Plane | PlaneTemplate} <PlaneName> [{PlaneType} <PlaneTypeParams>] | Define and modify Plane geometry components and templates. | 11.2 |
VectorTool Point | VectorTool <ScenarioPath> <ParentObject> {Action} {Point | PointTemplate} <PointName> [{PointType} <PointTypeParams>] | Define and modify Point geometry components and templates. | 12.7 |
VectorTool System | VectorTool <ScenarioPath> <ParentObject> {Action} {System | SystemTemplate} <SystemName> [{SystemType} <SystemTypeParams>] | Define and modify System geometry components and templates. | 10 |
VectorTool Vector | VectorTool <ScenarioPath> <ParentObject> {Action} {Vector | VectorTemplate} <VectorName> [{VectorType} <VectorTypeParams>] | Define and modify Vector geometry components and templates. | 12.8 |
VectorTool_R | VectorTool_R <ScenarioPath> {Option} [<Parameters>] | Return information about VectorTool components. | 10.1 |
VectorTool_RM | VectorTool_RM <ScenarioPath> {Option} [<Parameters>] | Return information about VectorTool components. | 10.1 |