Control the display of object graphics in the 3D window.
VO <ScenarioPath> ObjectStateInWin {Options}
The VO ObjectStateInWin command allows the user to turn off all graphics for one or more objects in a 3D Map Window.
{Option} | Description |
---|---|
Object <TruncObjectPath> | Specify the object whose graphics will
be turned on or off.
Multiple objects can be specified on one line |
Show {On | Off} | Specify whether graphics should be on or off. |
WindowID {<WinNumber> | All} | Enter the number of the 3D window where graphics will be turned on or off, or enter All to turn graphics on or off in all 3D windows. |
WindowTitle "<WindowTitle>" | Enter the title of the 3D window where graphics will be turned on or off. |
If Show Off is specified then all graphics for the object will be hidden in the specified 3D Window regardless of other window on/off flags.
To find window ids and titles use the VO_R MapID command.
If either of the objects that are disabled in a window, are being used in access calculations, the access graphics for the access pair including the disabled object will not be displayed.
This command does not affect chains, constellations or attitude coverage objects
When a 3D window is created, all graphics will show up in that window until explicitely disabled by this command.
When a 3D window is destroyed, the on/off state of an object is reset for that window id. For example, if an object is off in window id 2 and then that window is destroyed, if another widow is created and this reuses the windowid of 2, that window will display all objects in it, even the object that was previously off in window 2.
Child objects will not display in windows where the parent object is disabled.
Turn off graphics for Target t1 and Aircraft ac1 in 3D windows 1 and 3:
VO * ObjectStateInWin Show off Object Target/t1 Object Aircraft/ac1 WindowId 1 WindowId 3
Turn on graphics for Target t1 in 3D window 1:
VO * ObjectStateInWin Show On Object Target/t1 WindowId 1
Turn off graphics for the CoverageDefinition, and it's children, in 3D window 3:
VO * ObjectStateInWin Object CoverageDefinition/CoverageDefinition5 Show off WindowId 3
If activated, Connect returns an acknowledgement message.
This command belongs to the following group(s):
7.0
STK Programming Interface 11.0.1