The following commands control 3D Graphics in cases involving 3D properties of an object or those in which it is used in connection with another module. There is a separate listing of commands used to configure and operate the 3D visualization window.
Command | Format | Description | Version |
---|---|---|---|
AllowAnimationUpdate | AllowAnimationUpdate <ScenarioPath> {On | Off | Toggle} | Controls whether the 2D Graphics and 3D Graphics windows refresh | 6.1 |
Animate | Animate <ScenarioPath> {AnimateOption} <Parameters> | Direct animation of a scenario | 10.1 |
Async3DKeyboard | Async3DKeyboard <ScenarioPath> {On | Off} | Return a string indicating which keys on the keyboard are pressed | 4.3 |
Async3DPick | Async3DPick <ScenarioPath> {State} [<Parameter>] | Return the instance path or position of the central body or object double-clicked with the left mouse button in a 3D window | 6.1.2 |
Author | Author <ScenarioPath> {Option} | Used to create the VDF files. | 8.1 |
BatchGraphics | BatchGraphics <ScenarioPath> {On | Off} [Optimize] | Set performance response of the 2D and 3D Graphics windows | 4.2 |
CalculationTool | CalculationTool <ScenarioPath> {Options} | Define coordinate systems and elements used in constructing them, including templates. | 10.1.1 |
CalculationTool Condition | CalculationTool <ScenarioPath> <ParentObject> {Action} {"Condition" | "ConditionTemplate"} <ComponentName> [{ConditionType} <TypeParams>] | Define and modify Condition components and templates. | 10 |
CalculationTool Condition Set | CalculationTool <ScenarioPath> <ParentObject> {Action} {"Condition Set" | "Condition SetTemplate"} <ComponentName> [{ConditionType} <TypeParams>] | Define and modify Condition Set components and templates. | 10.1 |
CalculationTool Parameter Set | CalculationTool <ScenarioPath> <ParentObject> {Action} {"Parameter Set" | "Parameter SetTemplate"} <ComponentName> [{ParameterSetType} <TypeParams>] | Define and modify Parameter Set components and templates. | 10 |
CalculationTool Scalar Calculation | CalculationTool <ScenarioPath> <ParentObject> {Action} {"Scalar Calculation" | "Scalar CalculationTemplate"} <ComponentName> [{ScalarCalculationType} <TypeParams>] | Define and modify Scalar Calculation components and templates. | 11 |
CalculationTool_R | CalculationTool_R <ScenarioPath> {Option} [<Parameters>] | Return information about CalculationTool components. | 11 |
CalculationTool_RM | CalculationTool_RM <ScenarioPath> {Option} [<Parameters>] | Return information about CalculationTool components. | 10.1 |
Graphics (Chains & Constellations) | Graphics <ObjectPath> {ChainGfxOption} [<Parameters>] | Set the graphics properties for chains and constellations | 10 |
SetAnimation | SetAnimation <ScenarioPath> {AnimateOption} <Parameters> | Set values to control animation. | 10 |
SoftVTR3D | SoftVTR3D <ScenarioPath> {SoftVTROptions} | Control soft video tape recording features for a 3D window | 7.1 |
SpatialTool | SpatialTool <ScenarioPath> {Options} | Define volumes and elements used in constructing them, including templates. | 11 |
SpatialTool Spatial Calculation | SpatialTool <ScenarioPath> <ParentObject> {Action} {Spatial Calculation | Spatial CalculationTemplate} <Spatial CalculationName> [{Spatial CalculationType} <Spatial CalculationTypeParams>] | Define and modify Spatial Calculation components and templates. | 11 |
SpatialTool Spatial Condition | SpatialTool <ScenarioPath> <ParentObject> {Action} {Spatial Condition | Spatial ConditionTemplate} <Spatial ConditionName> [{Spatial ConditionType} <Spatial ConditionTypeParams>] | Define and modify Spatial Condition components and templates. | 11 |
SpatialTool Volume Grid | SpatialTool <ScenarioPath> <ParentObject> {Action} {Volume Grid | Volume GridTemplate} <Volume GridName> [{Volume GridType} <Volume GridTypeParams>] | Define and modify Volume Grid components and templates. | 11 |
SpatialTool_R | SpatialTool_R <ScenarioPath> {Option} [<Parameters>] | Return information about Spatial components. | 11 |
SpatialTool_RM | SpatialTool_RM <ScenarioPath> {Option} [<Parameters>] | Return information about SpatialTool components. | 11 |
TimeTool | TimeTool <ScenarioPath> {Options} | Define components defining instances or intervals of time. | 10.1.1 |
TimeTool Collection of Interval Lists | TimeTool <ScenarioPath> <ParentObject> {Action} {"Collection of Interval Lists" | "Collection of Interval ListsTemplate"} <ComponentName> [{CollectionOfIntervalListsType} <TypeParams>] | Define and modify Collection of Interval Lists components and templates. | 10.1 |
TimeTool Interval | TimeTool <ScenarioPath> <ParentObject> {Action} {"Interval" | "IntervalTemplate"} <ComponentName> [{IntervalType} <TypeParams>] | Define and modify Interval components and templates. | 10 |
TimeTool Interval List | TimeTool <ScenarioPath> <ParentObject> {Action} {"Interval List" | "Interval ListTemplate"} <ComponentName> [{IntervalListType} <TypeParams>] | Define and modify Interval List components and templates. | 10.0.1 |
TimeTool Time Array | TimeTool <ScenarioPath> <ParentObject> {Action} {"Time Array" | "Time ArrayTemplate"} <ComponentName> [{TimeArrayType} <TypeParams>] | Define and modify Time Array components and templates. | 10.1 |
TimeTool Time Instant | TimeTool <ScenarioPath> <ParentObject> {Action} {"Time Instant" | "Time InstantTemplate"} <ComponentName> [{TimeInstantType} <TypeParams>] | Define and modify Time Instant components and templates. | 10 |
TimeTool_R | TimeTool_R <ScenarioPath> {Option} [<Parameters>] | Return information about TimeTool components. | 10 |
TimeTool_RM | TimeTool_RM <ScenarioPath> {Option} [<Parameters>] | Return information about TimeTool components. | 10.1 |
VO AOULabelSwapDist | VO <ObjectPath> AOULabelSwapDist {<Value> | All | ModelLabel | MarkerLabel | Marker | Point} | Set label swap distance for a vehicle's AOU. | 8.0 |
VO AccessText | VO <ScenarioPath> AccessText {AccTextOption} <Parameters> [WindowID <WinNumber>] | Define the display of access text in the 3D Graphics window | 6.1 |
VO AddArticulation | VO <ObjectPath> AddArticulation {ArticulateOptions} | Adds an articulation to the given model. | 10 |
VO AdvCATAttributes | VO <AdvCATObjPath> AdvCATAttributes {DisplayOption} <Value> [{DisplayOption} <Value>...] | Set 3D graphics for an advanced CAT object | 10 |
VO Annotation DataDisplayArea | VO <ScenarioPath> Annotation DataDisplayArea {AnnotationOption} | Set up the data display area on a 3d window. | 6.2 |
VO Annotation Frame | VO <ScenarioPath> Annotation Frame {AnnotationOption} <Parameters> | Display the currently selected viewer reference frame in a 3D window | 6.2 |
VO Annotation Selection | VO <ScenarioPath> Annotation Selection {AnnotationOption} <Parameters> | Enable display of an object label or information about any point in the 3D Graphics window by double-clicking on it with the mouse. | 6.2 |
VO Annotation Time | VO <ScenarioPath> Annotation Time {AnnotationOption} <Parameters> | Display the time in a 3D window | 5.0 |
VO Area | VO <ObjectPath> Area {AreaOption} <Parameters> | Calculate the area of a model | 10 |
VO Articulate | VO <ObjectPath> Articulate "<StartTime>" <Duration> <ArticName> <TransformationName> <BeginningArticValue> <EndArticValue> | Articulate the appendages of a 3D model while an animation is in progress | 4.1.1 |
VO AttitudeView | VO <ObjectPath> AttitudeView {AttitudeViewOption} <Parameters> | Define and display an attitude sphere for a vehicle, facility, place, target or sensor. | 10 |
VO AzElMask | VO <ObjectPath> AzElMask [Type {Altitude | Range}] {DisplayOption} <Value> [{DisplayOption} <Value>...] | Define the display of an objects azimuth elevation mask in the 3D Graphics window | 8.0 |
VO BearingBox | VO <ObjectPath> BearingBox {Keyword} <Value> [{Keyword} <Value>...] | Define a volume, relative to a bearing from the North, around an object. | 10.1 |
VO BearingEllipse | VO <ObjectPath> BearingEllipse {Keyword} <Value> [{Keyword} <Value>...] | Define an ellipse, relative to a bearing from the North, around an object. | 10.1 |
VO BorderWall | VO <ObjectPath> BorderWall {BorderWallOption} <Value> [{BorderWallOption} <Value>...] | Define the boundary wall of an area target, or the border wall of range rings of a facility, place, target or vehicle. | 10 |
VO Boresight (Sensor) | VO <SensorObjectPath> Boresight {On | Off} | Control the display of the sensor boresight | 4.2.1 |
VO Contours | VO <ObjectPath> Contours {On | Off} | Display contour levels in a 3D window for Comm and Radar objects. | 5.0.4 |
VO ControlBox | VO <VehObjectPath> ControlBox {Keyword} <Value> [{Keyword} <Value>...] | Define a volume around an object that moves with the object. | 10 |
VO CovAttributes | VO <ObjectPath> CovAttributes {DisplayOption} <Value> [{DisplayOption} <Value>...] | Display 3D coverage graphics for a coverage definition object | 10 |
VO Covariance | VO <VehObjectPath> Covariance {CovarOption} <Parameters> | Set or modify Covariance graphics properties | 10 |
VO CreateMarker | VO <ObjectPath> CreateMarker MarkerType {MultiImage | MultiFont} KeyName "<KeyName>" [{MarkerOptions}] {TypeSpecificOptions} | Create a textured marker from multiple images or create a marker from multiple fonts. | 8.0 |
VO DeleteStoredView | VO <ScenarioPath> DeleteStoredView "<ViewName>" [<WinNumber>] | Delete the specified stored view from the selected 3D window. | 6.2 |
VO DestroyMarker | VO <ObjectPath> DestroyMarker MarkerType {MultiImage | MultiFont} KeyName <KeyName> | Delete a textured marker or multi-font marker created using the VO CreateMarker command. | 6.1 |
VO DrawRouteOnSurface | VO <ObjectPath> DrawRouteOnSurface {On | Off} | Set how the route is drawn for a ground vehicle or a ship. | 9.2 |
VO DynDataText | VO <ObjectPath> DynDataText {DynDataTextOption} <Parameters> [{DisplayOption} <Value>] [<WinNumber>] | Control the display of dynamic data text reports in the 3D window | 10.1 |
VO ElevContours | VO <ObjectPath> ElevContours {Options} | Display elevation angle contour levels, for vehicles, in a 3D window | 6.2 |
VO Ellipsoid | VO <VehObjectPath> Ellipsoid {Keyword} <Value> [{Keyword} <Value>...] | Define an ellipsoid around an object that moves with the object. | 10 |
VO EphemDropLines | VO <VehObjectPath> EphemDropLines Type {WGS84 | Terrain | MSL} {DropLineOption} <Value> [{DropLineOption} <Value>...] | Display Vehicle ephemeris drop lines. | 8.0 |
VO FOMAttributes | VO <ObjectPath> FOMAttributes {DisplayOption} <Value> [{DisplayOption} <Value>...] | Display 3D coverage graphics for a figure of merit object | 10 |
VO Fill | VO <ObjectPath> Fill {On | Off} | Set the fill option to be used on an area target or a sensor | 6.1 |
VO FillGranularity | VO <ObjectPath> FillGranularity <Value> | Set the granularity to be used when filling an area target. | 7.1 |
VO FillTranslucency | VO <SensorObjectPath> FillTranslucency <TranslucencyValue> | Set the translucency of a sensor's pattern as displayed on the central body in the 3D Graphics window. | 6.1 |
VO InitializeSolarPanelsToSun | VO <ObjectPath> InitializeSolarPanelsToSun Enable {Yes | No} | Change the default setting for solar panel pointing. | 6.2 |
VO LabelLOD | VO <ObjectPath> LabelLOD {LODOption} <Value> [{LODOption} <Value>...] | Define the level of detail for displaying an area or line target label | 6.0 |
VO LabelOffsetInPixels | VO <ObjectPath> LabelOffsetInPixels {On | Off} | Offset an object label in pixel coordinates | 5.0.4 |
VO LabelXYZ | VO <ObjectPath> LabelXYZ <XValue> <YValue> <ZValue> | Specify the position of an object label offset | 5.0.4 |
VO LightSource | VO <ScenarioPath> LightSource {Add | Delete | Modify | DeleteAll} [{LightOption} <Parameter>]... | Add a new light source | 9.0 |
VO Lighting | VO <ScenarioPath> Lighting {LightOption} [<Parameter>] | Control the lighting level in a 3D window | 10 |
VO LineOfBearing | VO <ObjectPath> LineOfBearing {Keyword} <Value> [{Keyword} <Value>...] | Define an Line of Bearing which is drawn from an origin in the direction of a bearing. | 10.1 |
VO LineWall | VO <LTObjectPath> LineWall {LineWallOption} <Value> [{LineWallOption} <Value>...] | Define the wall of a line target | 8.0 |
VO MTOAttributes | VO <MTOObjectPath> MTOAttributes {VOOptions} | Defines global 3D Graphics attributes for a Multi-Track Object (MTO). | 7.0 |
VO Marker | VO <ObjectPath> Marker ({MarkerOption} <value>)... | Define the display of markers representing objects in the 3D window | 9.0 |
VO Model | VO <ObjectPath> Model {Option1} <Value1> [{Option2} <Value2>]... | Assign a model to a facility, place, target or vehicle (any type) | 10 |
VO ModelDetail | VO <ObjectPath> ModelDetail {On | Off | Set} [{LevelOption} <value>]... | Assign a level of detail to a model | 6.1.2 |
VO ModelList | VO <ObjectPath> ModelList {ModelOption} [<Parameters>] | Set up a model list to be used during animation | 10 |
VO ModelOffset | VO <ObjectPath> ModelOffset {OffsetOption} {On | Off} [<X> <Y> <Z>] | Assign a position offset to a model | 4.2 |
VO ModelPointing | VO <ObjectPath> ModelPointing "<AttachPoint>" {ModelPointOption} <Value> | Point parts of a model representing a facility, place, target or vehicle toward another object | 11 |
VO NewWaypointAttributes | VO <VehObjectPath> NewWaypointAttributes ({GfxOption} <Parameter>)... | Set the 3D Graphics properties for new waypoints and external ephemeris points. | 5.0.4 |
VO ObjectLineAttachPt | VO <ObjectPath> ObjectLineAttachPt {Options} | Set ObjectLine attach points. | 7.1 |
VO ObjectStateInWin | VO <ScenarioPath> ObjectStateInWin {Options} | Control the display of object graphics in the 3D window. | 7.0 |
VO Obscuration | VO <SensorObjectPath> Obscuration {ObscurationOption} <Parameters> | Set sensor obscuration parameters and compute sensor obscuration | 10.1 |
VO OrbitSystem | VO <VehObjectPath> OrbitSystem {Action} {Options} | Set the frame of reference for a vehicle's orbit or trajectory. | 11 |
VO Overlay | VO <ScenarioPath> Overlay {Action} "<FilePath>" [{OverlayOption} <Value>] | Control the display and placement of overlay images in a 3D window. | 10.1 |
VO Pass | VO <ObjectPath> Pass {LeadTrailOption} <Parameters> | Set leading and trailing graphics in a 3D window for all types of vehicles (Deprecated Command) | 9.0 |
VO Pass3D | VO <ObjectPath> Pass3D {LeadTrailOption} <Parameters> | Set leading and trailing graphics in a 3D window for all types of vehicles | 9.0 |
VO PersistPartialCBIntersectProjLines | VO <SensorObjectPath> PersistPartialCBIntersectProjLines {On | Off} | Control the display of the persistance of lines intersecting a central body. | 9.1 |
VO PersistSpaceProjLines | VO <SensorObjectPath> PersistSpaceProjLines {On | Off} | Control the display of the persistance of projected lines. | 9.1 |
VO Point | VO <ObjectPath> Point {PointOptions} | Set Point attributes for Vehicles and Facilities. | 6.1.2 |
VO PosDropLine | VO <VehObjectPath> PosDropLine Type {WGS84 | Terrain | MSL} {DropLineOption} <Value> [{DropLineOption} <Value>...] | Display Vehicle position drop lines. | 8.0 |
VO Projection | VO <ObjectPath> Projection {ProjectionOption} | Control the projection of a sensor in the 3D window | 7.1 |
VO RadialLines | VO <SensorObjectPath> RadialLines {On | Off} | Turn on or off the radial lines on a sensor dome | 4.1.1 |
VO RangeContours | VO <ObjectPath> RangeContours {AddMethod} <Parameters> | Display ground range contours in the 3D Graphics window | 8.0 |
VO RefreshArticState | VO <ObjectPath> RefreshArticState | Refresh the articulation state for facilities, places, targets and vehicles (any type) | 10.1 |
VO ReloadArticFile | VO <ObjectPath> ReloadArticFile | Reload an external articulation file for facilities, places, targets and vehicles (any type) | 10 |
VO SAAContour | VO <SatObjectPath> SAAContour {On | Off} | Display South Atlantic Anomaly contour graphics in the 3D Graphics window (Deprecated Command) | 10.1.1 |
VO SaveArticStateAsDef | VO <ObjectPath> SaveArticStateAsDef {On | Off} | Specify whether to save articulation values as default. | 10 |
VO SaveStoredView | VO <ScenarioPath> SaveStoredView "<ViewName>" [<WinNumber>] | Save the current view in the selected 3D window | 6.2 |
VO ScaleLog | VO <ObjectPath> ScaleLog <Value> | Set the scale of the object's model as displayed in the 3D window | 4.1.1 |
VO ScaleModel | VO <ObjectPath> ScaleModel <ScaleFactor> | Set the absolute scale factor for a facility, place, target or vehicle (any type) as displayed in a 3D window | 10 |
VO SetModelColorToObjColor | VO <ObjectPath> SetModelColorToObjColor {On | Off} | Specify whether a 3D model should track the color of the object. | 10 |
VO SetVectorGeometry | VO <ObjectPath> SetVectorGeometry {Option} <Parameters> [WindowID <WinNumber>] | Define the display of geometric components in the 3D Graphics window | 11 |
VO SnapFrame | VO <ScenarioPath> SnapFrame {SnapOption} [<Parameters>] [<WinNumber>] | Take a picture of the current 3D window and save it | 4.2 |
VO SolarPanel | VO <ObjectPath> SolarPanel {CommandOption} | To model the exposure of solar panels over a given time interval | 10 |
VO SpaceProjection | VO <SensorObjectPath> SpaceProjection {Options} | Set a Sensor's space projection distance. | 8.1 |
VO TgtExtensionDist | VO <SensorObjectPath> TgtExtensionDist {Options} | Set a Sensor's targeting distance. | 8.1 |
VO TickMarks | VO <ObjectPath> TickMarks ({TickOption} <Parameters>)... | Define the display of tick marks in a 3D window. | 9.0 |
VO Translucency | VO <ObjectPath> Translucency <TranslucencyValue> | Set the translucency of a sensor projection or an area target's fill color as displayed in the 3D window. | 4.1.1 |
VO TranslucentLines | VO <SensorObjectPath> TranslucentLines {On | Off} | Control the display of the translucent lines on a sensor dome in the 3D window. | 4.1.1 |
VO UseLabelOffset | VO <ObjectPath> UseLabelOffset {On | Off} | Enable the ability to offset the position of an object label | 5.0.4 |
VO UseSmoothTransition | VO <ScenarioPath> UseSmoothTransition {On | Off} | Enable or disable smooth transitions between stored views | 10 |
VO UseStoredView | VO <ScenarioPath> UseStoredView "<ViewName>" [<WinNumber>] | Set the current view in a 3D window to a previously stored view | 4.1.1 |
VO UseStoredViewImageSets | VO <ScenarioPath> UseStoredViewImageSets {On | Off} | Enable or disable option for stored views to use image set states. | 10 |
VO UseStoredViewTime | VO <ScenarioPath> UseStoredViewTime {On | Off} | Use or ignore the stored time when displaying a stored view | 4.1.1 |
VO VaporTrail | VO <ObjectPath> VaporTrail {Keyword} <Value> [{Keyword} <Value>...] | Define a vapor trail to be displayed around a vehicle, facility, place or target. | 10 |
VO VertexOffset | VO <SensorObjectPath> VertexOffset {VertexOption} [<Parameters>] | To offset the projection of a sensor as displayed in the 3D window | 4.1.1 |
VO View | VO <ScenarioPath> View {Options} | Set parameters for the view in a 3D window | 11 |
VO ViewAlongDirection | VO <ScenarioPath> ViewAlongDirection {From | To} "<ObjectSpec>" Direction "<DirSpec>" [WindowID <WinNumber>] | Create a view along a Vector. | 9.2 |
VO ViewFromTo | VO <ScenarioPath> ViewFromTo {ViewOptions} <Parameters> | Set parameters for the view in a 3D window (simplified form). | 9.2 |
VO Volumes | VO <ObjectPath> Volumes {VolumeOption} [<Parameter>] | Display antenna patterns in the 3D Graphics window | 11 |
VO WaypointAttributes | VO <VehObjectPath> WaypointAttributes {WaypointOptions} ({GfxOption} <Parameter>)... | Set the 3D Graphics properties for existing waypoints and external ephemeris points. | 10 |
VO WindowState | VO <ObjectPath> WindowState {Options} | Control the display of object graphics in the 3D window. | 10 |
VO_R GetTracks | VO_R <MTOObjectPath> GetTracks [ModelExists {On | Off}] [ModelShowing {On | Off}] | Reports information about track models for a Multi-Track Object (MTO). | 6.1 |
VO_R SoftVTR3D | VO <ScenarioPath> SoftVTR3D {Options} | Return information about Soft VTR settings. | 7.1 |
VectorTool | VectorTool <ScenarioPath> {Options} | Define coordinate systems and elements used in constructing them, including templates. | 10.1.1 |
VectorTool Angle | VectorTool <ScenarioPath> <ParentObject> {Action} {Angle | AngleTemplate} <AngleName> [{AngleType} <AngleTypeParams>] | Define and modify Angle geometry components and templates. | 10 |
VectorTool Axes | VectorTool <ScenarioPath> <ParentObject> {Action} {Axes | AxesTemplate} <AxesName> [{AxesType} <AxesTypeParams>] | Define and modify Axes geometry components and templates. | 11 |
VectorTool Plane | VectorTool <ScenarioPath> <ParentObject> {Action} {Plane | PlaneTemplate} <PlaneName> [{PlaneType} <PlaneTypeParams>] | Define and modify Plane geometry components and templates. | 10 |
VectorTool Point | VectorTool <ScenarioPath> <ParentObject> {Action} {Point | PointTemplate} <PointName> [{PointType} <PointTypeParams>] | Define and modify Point geometry components and templates. | 11 |
VectorTool System | VectorTool <ScenarioPath> <ParentObject> {Action} {System | SystemTemplate} <SystemName> [{SystemType} <SystemTypeParams>] | Define and modify System geometry components and templates. | 10 |
VectorTool Vector | VectorTool <ScenarioPath> <ParentObject> {Action} {Vector | VectorTemplate} <VectorName> [{VectorType} <VectorTypeParams>] | Define and modify Vector geometry components and templates. | 11 |
VectorTool_R | VectorTool_R <ScenarioPath> {Option} [<Parameters>] | Return information about VectorTool components. | 10.1 |
VectorTool_RM | VectorTool_RM <ScenarioPath> {Option} [<Parameters>] | Return information about VectorTool components. | 10.1 |
STK Programming Interface 11.0.1