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Compute Method (IAgStkGraphicsCylinderTriangulatorInitializer)
See Also 
Length
The length, in meters, of the cylinder along the z axis.
BottomRadius
The radius, in meters, of the cylinder's bottom cap.
TopRadius
The radius, in meters, of the cylinder's top cap.
Slices
The number of slices around the z axis.
CylinderFill
Flags enumeration indicating what cylinder faces should be filled. Values can be logically ored together.





Description

Computes the triangulation for a cylinder centered at the origin.

Syntax

[Visual Basic .NET]
Public Function Compute( _
   ByVal Length As Double, _
   ByVal BottomRadius As Double, _
   ByVal TopRadius As Double, _
   ByVal Slices As Integer, _
   ByVal CylinderFill As AgEStkGraphicsCylinderFill _
) As IAgStkGraphicsSolidTriangulatorResult

[Managed C++]
public: IAgStkGraphicsSolidTriangulatorResult^ Compute(
double Length,
double BottomRadius,
double TopRadius,
int Slices,
AgEStkGraphicsCylinderFill CylinderFill
);

[Unmanaged C++]
public: HRESULT Compute(
double Length,
double BottomRadius,
double TopRadius,
int Slices,
AgEStkGraphicsCylinderFill CylinderFill,
IAgStkGraphicsSolidTriangulatorResult ** ReturnValue
);

Parameters

Length
The length, in meters, of the cylinder along the z axis.
BottomRadius
The radius, in meters, of the cylinder's bottom cap.
TopRadius
The radius, in meters, of the cylinder's top cap.
Slices
The number of slices around the z axis.
CylinderFill
Member Value Description
eStkGraphicsCylinderFillWall 1 Fill the cylinder's wall.
eStkGraphicsCylinderFillBottomCap 2 Fill the cylinder's bottom cap.
eStkGraphicsCylinderFillTopCap 4 Fill the cylinder's top cap.
eStkGraphicsCylinderFillAll 7 Completely fill the cylinder, including its wall, bottom, and top cap.
Flags enumeration indicating what cylinder faces should be filled. Values can be logically ored together.

See Also

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STK Programming Interface 11.0.1