Gets or sets the base GlobeImageOverlay associated with the Central Body in the Scene. The Base Overlay is always rendered before any other Imagery. By default, the Earth, Sun, and Moon Central Body will have a default Base Overlay image is loaded by STK Engine when the Scene is created.
Read-write property
[Visual Basic .NET] |
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Public Property BaseOverlay() As IAgStkGraphicsGlobeImageOverlay |
[C#] |
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public IAgStkGraphicsGlobeImageOverlay BaseOverlay {get; set;} |
[Managed C++] |
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public: __property IAgStkGraphicsGlobeImageOverlay ^ get_BaseOverlay(); |
[Unmanaged C++] |
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public: HRESULT get_BaseOverlay( IAgStkGraphicsGlobeImageOverlay ** ppRetVal ); public: HRESULT put_BaseOverlay( IAgStkGraphicsGlobeImageOverlay BaseOverlay ); |
[Java] |
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public IAgStkGraphicsGlobeImageOverlay getBaseOverlay(); public void setBaseOverlay( IAgStkGraphicsGlobeImageOverlay ); |
[Python - STK API ] |
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@property def BaseOverlay(self) -> "IAgStkGraphicsGlobeImageOverlay": @BaseOverlay.setter def BaseOverlay(self, BaseOverlay:"IAgStkGraphicsGlobeImageOverlay") -> None: |