Gets or sets the night GlobeImageOverlay associated with the Central Body in the Scene. The Night Overlay is displayed only on parts of the Central Body that are not in sun light. The intensity of the Night Overlay for all scenes can be adjusted with the scene's Lighting.NightLightsIntensity property.
Read-write property
[Visual Basic .NET] |
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Public Property NightOverlay() As IAgStkGraphicsGlobeImageOverlay |
[C#] |
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public IAgStkGraphicsGlobeImageOverlay NightOverlay {get; set;} |
[Managed C++] |
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public: __property IAgStkGraphicsGlobeImageOverlay ^ get_NightOverlay(); |
[Unmanaged C++] |
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public: HRESULT get_NightOverlay( IAgStkGraphicsGlobeImageOverlay ** ppRetVal ); public: HRESULT put_NightOverlay( IAgStkGraphicsGlobeImageOverlay NightOverlay ); |
[Java] |
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public IAgStkGraphicsGlobeImageOverlay getNightOverlay(); public void setNightOverlay( IAgStkGraphicsGlobeImageOverlay ); |
[Python - STK API ] |
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@property def NightOverlay(self) -> "IAgStkGraphicsGlobeImageOverlay": @NightOverlay.setter def NightOverlay(self, NightOverlay:"IAgStkGraphicsGlobeImageOverlay") -> None: |