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Compute Method (IAgStkGraphicsCylinderTriangulatorInitializer)
See Also
Length
The length of the cylinder along the z axis.
BottomRadius
The radius of the cylinder's bottom cap.
TopRadius
The radius of the cylinder's top cap.
Slices
The number of slices around the z axis.
CylinderFill
Flags enumeration indicating what cylinder faces should be filled. Values can be logically ored together.
Windows





Windows & Linux

Description

Computes the triangulation for a cylinder centered at the origin.

Syntax

[Visual Basic .NET]
Public Function Compute( _
    ByVal Length As Double, _
    ByVal BottomRadius As Double, _
    ByVal TopRadius As Double, _
    ByVal Slices As Integer, _
    ByVal CylinderFill As AgEStkGraphicsCylinderFill _
) As IAgStkGraphicsSolidTriangulatorResult
[Unmanaged C++]
public: HRESULT Compute(
    double Length,
    double BottomRadius,
    double TopRadius,
    int Slices,
    AgEStkGraphicsCylinderFill CylinderFill,
    IAgStkGraphicsSolidTriangulatorResult ** ppRetVal
);

Parameters

Length
The length of the cylinder along the z axis.
BottomRadius
The radius of the cylinder's bottom cap.
TopRadius
The radius of the cylinder's top cap.
Slices
The number of slices around the z axis.
CylinderFill
Flags enumeration indicating what cylinder faces should be filled. Values can be logically ored together.

See Also

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