STK Graphics PrimitivesSend comments on this topic.
IAgStkGraphicsDistanceToGlobeOverlayDisplayConditionFactory Interface

Description

Defines an inclusive distance interval that determines when an object, such as a primitive, is rendered based on the distance from the camera to the Globe Overlay. This is different from Distance Display Condition because it is based on the camera's distance to a specified Globe Overlay, rather than the camera's distance to the object that uses this display condition.

Public Methods

Public Method InitializeInitializes a default distance to globe overlay display condition. With this constructor, an object is always rendered regardless of the camera's distance to the Globe Overlay.
Public Method InitializeWithDistancesInitializes a distance display condition with the Globe Overlay and the inclusive distance interval [minimumDistance, maximumDistance]. When this display condition is assigned to an object, such as a primitive, the object is only rendered when the distance from the camera to the Globe Overlay is within the interval.

See Also

© 2024 Analytical Graphics, Inc. All Rights Reserved.